Have you ever noticed how repetitive mining can be? Vanilla only has so much variation before it all starts to blend together. However, with Spelunkery your woes are no more!
Spelunkery has three main goals:
To tweak material progression to enhance the experience of mining.
To populate the underground with new landmarks, points of interest, and variations on ore generation to strengthen the variety of caves.
To provide novel and useful tools to create exciting experiences when mining or exploring.
Details on all the features included in Spelunkery can be found on the wiki.
Spelunkery is available for Fabric and Forge so be sure to download the correct version.
External resources
Project members
Ordana
Owner
Kayla_the_Bee
Artist
Technical information
License
LGPL-3.0-only
Client side
required
Server side
required
Project ID