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Fixes

  • Sea cow and Flukeshroom buckets now stack up to 1 instead of 64 lol
  • Clams, Sunfish and Tuna riding ability changes
  • Spider Crab Jockey riding position fix
  • Sunstone and Moonstone now have custom name colors like in 1.20.1

Changes/Compat

  • now requires Farmer's delight 1.3.0, will crash if a lower version is installed with it
  • if Farmer's delight is installed Date Cookies are eaten faster
  • Raw Tuna Slice and Cooked Tuna Slice are now eaten fast
  • Custom Date and Rotten wood textures for No Man's Land Bookshelves and Trimmed Planks
  • Seal advancement is now also triggered when succeeding a trick, making it impossible to lock yourself out of

Additions

  • Bucket of Seahorse and Bucket of Tropical Fish now have default variants when hovered in the creative inventory
  • updated Traditional Chinese (Taiwan) translation (by drt6ur_e)

Fixes

  • Tons of improvements to world generation (Ty crispytwig)
  • Fixed bug where mod wouldn't load with No Man's Land (Ty crispytwig again)

Additions

  • Russian translation updated (by Cucuber)
  • Simplified Chinese translation (by Oldazhai)

Fixes

  • actually fixed steamed clams recipes
  • fixed baby flukeshroom bucketing sounds
  • fixed note block instrument names for mod compat
  • fixed field guide palm tree not showing up
  • Converted all tags to data components (Fixed Pigment shifter and other sync issues)
  • fixed clams not keeping their variants in survival
  • fixed baby mob buckets picked from creative not spawning baby mobs
  • fixed quark and woodworks everycompat textures not working for leaf piles, leaf carpets and date hedges
  • fixed boobies drowning
  • attempted fix at sea urchin hat rendering for other mods

Additions

  • added new dispenser interactions with items like: fly bottle, boats, blenny bucket, pilot fish bucket, seal bucket, sea cow bucket, flukeshroom bucket, coastal crab bucket and clams
  • sea cows now have a chance to spawn with algae on their back
  • pufferfish don't hurt spawn water mobs anymore
  • now fish that have been edited with pigment shifters will have an extra tooltip that shows they aren't naturally generated
  • pilot fish spawn around primal sharks
  • fixed mod not working on servers
  • fixed creative tabs crashing if other mods mess with vanilla item placement
  • fixed fieldguide compatibility for variants
  • fixed tags
  • fixed lang entry
  • same thing as 1.20 but like in the new version
  • added like 14 mobs or whatever
  • 6 new island biomes I guess
  • something to take off the edge

Spawn 3.3

by Ninni on Nov 29, 2025
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  • Added config to disable spawn sunflowers
  • Added alternative ways to get sunflower seeds
  • Fixed sunflowers not following the sun correctly
  • Reduced performance impact of sunflowers
  • Made sunflowers regenerate sunflower seeds in the morning
  • Added hummingbird feeder from Alex's Mobs crafting with Spawn sunflowers
  • Fixed incompatibility with Custom World Generation

Spawn 3.2

by Ninni on Nov 27, 2025
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  • Fixed incompatibility with Terrablender
  • Gave clams their own spawning pool so they don't overtake other mobs
  • Fixed red algae and Dragon Reeds retaining water when a sponge is placed nearby
  • Added Barracuda sounds for picking up and placing down with a net
  • italian, russian and traditional chinese translations updated
  • Added Barracuda egg in the spawn eggs tab

Spawn 3.1

by Ninni on Nov 26, 2025
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  • fixed mod not loading on servers

Spawn 3.0

by Ninni on Nov 26, 2025
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  • update 3.0

Spawn 2.2

by Ninni on Jul 29, 2025
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  • fixed ants being able to be told to sit by non owners
  • fixed adult sunfish being able to be bucketed
  • new sunfish bucket textures
  • added ant genetics when breeding and fixed super fast ants
  • added legacy variant conversion system so old mobs will work with the new data driven variants
  • traditional chinese translation
  • portuguese (brazilian) translation
  • jade compat for locked chests
  • actually fixed tuna despawning

Spawn 2.1

by Ninni on Jul 28, 2025
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  • fixed hamsters stuck in lookout
  • changed the way hamster cheeks puff
  • fixed hamsters spamming pickup sound when inventory full
  • fixed tunas and tuna eggs despawning when they shouldnt

Spawn 2.0

by Ninni on Jul 28, 2025
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  • update 2.0
  • Added missing Biome Translation for Ant Gardens
  • Fixed Particle registry crash on servers
  • Fixed Hamsters playing eating sound when trying to collect items even if their inventory is full
  • Fixed Hamster Model to be symmetrical
  • Changed how Hamsters puff their cheeks (now it's based on how many items they have rather than if their inventory is full)
  • Fixed axe stripping issue
  • Parity Fixes with Fabric
  • Fixed alignment issue with Hamster GUI
  • Fixed Tamed Ants attacking if Anthills are destroyed
  • Added Missing Anthills and Ant Farm loot tables
  • Updated Logo
  • FIxed hamster opening screen

Spawn 1.0-forge

by Ninni on Nov 10, 2023
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  • Added Angler Fish
  • Added Tuna
  • Added Seahorse
  • Added Snail
  • Added Hamster
  • Added Ant

External resources


Project members

Ninni

Owner

lunarbunten

Composer


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