nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Spartan Weaponry Addon Toolkit

Spartan Weaponry Addon Toolkit

Mod

Developer tools for easier creation of Spartan Weaponry addons.

Client and server EquipmentLibrary

12.8k downloads
4 followers
Filter loader...
Filter versions...
  • Added an attack damage modifier attribute to SpartanMaterial
  • Added an attack speed modifier attribute to SpartanMaterial
  • Fix crash on devices in Turkish and potentially other locales
  • Updated to Spartan Weaponry 3.1.1
  • Allows addon developers to define the order in which weapon traits are displayed in their weapons' tooltips
  • BetterWeaponTrait now has an overridable getDescription method as a more intuitive and flexible alternative to SpartanAddon.getTraitDescriptions()
  • Fix isEnabled checks being ignored by throwing weapon traits
  • Translatable components of weapon trait descriptions are now generated from the traits' registry names instead of type names to allow for multiple levels of a trait type having different descriptions
  • Traits that have multiple levels can now be registered automatically
  • Stopped supporting roman numerals in trait registry names in favor of using the automated system with arabic numerals (this is also consistent with base Spartan Weaponry)
  • Add an itemstack sensitive isEnabled check to all weapon traits
  • Allow material bonus action traits on melee weapons with no action traits
  • Introduce methods for ranged traits for modifying both dealt and taken damage and customizing behavior on tick and on hit
  • Add a method for adding a rarity to all weapons of a material
  • Made onHitEntity trigger even when a non-player entity attacks
  • Added a simpler SpartanMaterial constructor for most use cases
  • Material attribute setters were introduced to discourage the use of anonymous classes for materials
  • Changed homepage in mods.toml to the mod's Modrinth site
  • Corrected mixin refmap reference
  • Updated to 1.20.1
  • Creative tabs are now put between Spartan Weaponry ones
  • Updated to 1.19.2
  • Removed deprecated fields
  • Added more utility methods
  • Names of generated recipes' criterions are now based on materials instead of all being "has_item"

Initial release

External resources


Project members

KreloX

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID