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3.4

  • 3.4.0 Port to NeoForge 1.20.4

3.3

  • 3.3.0 Update supported versions table

3.1

  • 3.1.7 Fix CME when dying in sleep
  • 3.1.6 Update to Koremods 0.6.1
  • 3.1.5 Update koremods to 0.5.9
  • 3.1.5 Update modrinth badge
  • 3.1.4 Merge pull request #93 from Hotakus/1.19.2
             Update Chinese translation file for 1.19.2
  • 3.1.3 Update Chinese translation file
  • 3.1.2 Fix monsters check inject hook
             Closes #85
  • 3.1.1 Add changelog plugin
  • 3.1.0 Change sideEffectStages config to use registry names instead of IDs
             Closes #82

3.2

  • 3.2.4 Fix CME when dying in sleep
             Closes #107
  • 3.2.7 Use auto renaming in scripts
  • 3.2.6 Update koremods to 0.5.8
  • 3.2.1 Add an option to enable/disable WTS globally
             Fixes #89
  • 3.2.4 Merge pull request #94 from Hotakus/1.19.x
             Update Chinese translation file
  • 3.2.3 Merge pull request #95 from triphora/patch-1
             Fix Modrinth download badge
  • 3.2.2 Fix Modrinth download badge
             v1 of Modrinth's API has been deprecated since January 2022 and is scheduled to begin breaking in February, with a complete breakage being done by March. This pull request has been created as a courtesy to update it to use the dedicated shields.io badge rather than manually constructing the API request.
             After merging this PR, please also update any usages on other pages, for example a CurseForge and/or Modrinth project description, and also cherry-pick/copy these changes to any other branches you might have.
  • 3.2.1 Update Chinese translation file
  • 3.2.0 Update to 1.19.3

3.1

  • 3.1.6 Update to Koremods 0.6.1
  • 3.1.5 Update koremods to 0.5.9
  • 3.1.5 Update modrinth badge
  • 3.1.4 Merge pull request #93 from Hotakus/1.19.2
             Update Chinese translation file for 1.19.2
  • 3.1.3 Update Chinese translation file
  • 3.1.2 Fix monsters check inject hook
             Closes #85
  • 3.1.1 Add changelog plugin
  • 3.1.0 Change sideEffectStages config to use registry names instead of IDs
             Closes #82

3.1

  • 3.1.5 Update koremods to 0.5.9
  • 3.1.5 Update modrinth badge
  • 3.1.4 Merge pull request #93 from Hotakus/1.19.2
             Update Chinese translation file for 1.19.2
  • 3.1.3 Update Chinese translation file
  • 3.1.2 Fix monsters check inject hook
             Closes #85
  • 3.1.1 Add changelog plugin
  • 3.1.0 Change sideEffectStages config to use registry names instead of IDs
             Closes #82

No changelog was specified.

  • Add an option to hide fatigue display
  • Fix fatigue becoming NaN

3.2

  • 3.2.1 Add an option to enable/disable WTS globally
             Fixes #89
  • 3.2.4 Merge pull request #94 from Hotakus/1.19.x
             Update Chinese translation file
  • 3.2.3 Merge pull request #95 from triphora/patch-1
             Fix Modrinth download badge
  • 3.2.2 Fix Modrinth download badge
             v1 of Modrinth's API has been deprecated since January 2022 and is scheduled to begin breaking in February, with a complete breakage being done by March. This pull request has been created as a courtesy to update it to use the dedicated shields.io badge rather than manually constructing the API request.
             After merging this PR, please also update any usages on other pages, for example a CurseForge and/or Modrinth project description, and also cherry-pick/copy these changes to any other branches you might have.
  • 3.2.1 Update Chinese translation file
  • 3.2.0 Update to 1.19.3

3.2

  • 3.2.0 Update to 1.19.3

No changelog was specified.

3.1

  • 3.1.2 Fix monsters check inject hook
             Closes #85
  • 3.1.1 Add changelog plugin
  • 3.1.0 Change sideEffectStages config to use registry names instead of IDs
             Closes #82
  • Change sideEffectStages config to use registry names instead of IDs
  • Add global fatigue disable config
  • Fix fatigue rate division by zero

No changelog was specified.

  • Fix sleep overlay in multiplayer
  • Fixed Enhanced Celestials compat
  • Initial port to 1.18.2
  • Fixed inaccurate wake times
  • Enhanced Celestials compatibility

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