Update for MC 26.1
New:
- Added uk_ua localization (by @StarmanMine142)
Changes:
- Update zh_cn localization from zh_tw (suggested by @mrjasonn)
Bug Fixes:
- When vanilla smooth lighting is enabled, it will now apply to all sides of dirt paths instead of just the top, making it more accurate for custom models
Update for MC 1.21.11 and Sodium 0.8.0
Changes:
- Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
Bug Fixes:
- Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occur while using the "Use vanilla lighting for path blocks" option
Update for MC 1.21.5
The Sodium requirement has been removed.
This means that you can probably run it with a Sodium fork like Embeddium, and probably on Forge too, with Sinytra Connector. That being said, I make no compatibility guarantees. If something isn't working properly running SSPB with a Sodium fork, I probably won't fix it.
Mainly just some changes behind the scenes
Updated for Sodium 0.6.2
New:
- Added Turkish (tr_tr) localization (by MissionWAR).
Bug Fixes:
- 3D models for solid blocks no longer overly dark when rendering with indium
New:
- Now works with Sodium 0.6.0-beta.1 (and incompatible with versions 0.5.x and below)
- Indium and Fabric API are no longer required to toggle "Use vanilla lighting for path blocks"
- Toggling "Use vanilla lighting for path blocks" no longer reloads assets (it toggles faster now!)
- NeoForge version!
New:
- Now works with Sodium 0.6.0-beta.1 (and incompatible with versions 0.5.x and below)
- Indium and Fabric API are no longer required to toggle "Use vanilla lighting for path blocks"
- Toggling "Use vanilla lighting for path blocks" no longer reloads assets (it toggles faster now!)
New:
- "Shadowyness" slider now works on blocks with modded rendering (such as blocks with connected textures).
- This only applies if "ambient-occlusion-mode" is set to "auto" or "enhanced" in ".minecraft/config/indium-renderer.properties", but "auto" is the default value, so if you didn't touch that file, you should be fine.
- "Use vanilla lighting for path blocks" option can now be toggled when path blocks are using modded rendering.
- Some optimizations (with help from rhysdh540)
- Added Traditional Chinese (zh_tw) localization (by yichifauzi and notlin4).
- Update Mod Menu entry.
- Now explicitly incompatible with Sodium 0.6.0 versions.
New:
- Added es_mx localization (by TheLegendofSaram)
Bug Fixes:
- Fixed "Use vanilla lighting for path blocks" option not working in MC 1.21
New:
- Updated zh_cn localization (by 7777777-4547)
