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The saved world will be in the same folder as your singleplayer worlds.

This Mod adds a button to the Escape-Menu which allows you to download a copy of the Server you are on to Singleplayer.

Currently the Mod only copies:

  • Blocks
  • BlockEntities (Minecraft 1.21.11 and above; no container content is saved)
  • Resourcepacks (Minecraft 1.21.11 and above)
  • Player Inventory (Minecraft 26.1 and above)
  • Entities (Minecraft 26.1 and above)

Coming soon:

  • Containers (Chests, Barrels, ...)
  • Enderchest Inventory
  • Biome

Fabric API

The Fabric API is required for this Mod to work. It can be downloaded here.

Commands

The /swd saveWorldTo command has to be executed before saving the world.

/swd help
Shows a list of all commands.

/swd saveWorldTo <World Name>
Set the name for the saved world. If a world with this name already exists, the new chunks overwrite parts of that world. Reset it with /swd default.

/swd default
Worlds will now be saved with the default name again.

Images

screenshot

External resources


Project members

J0KER2J0KER

Member


Technical information

License
GPL-3.0-only
Client side
required
Server side
unsupported
Project ID