The saved world will be in the same folder as your singleplayer worlds.
This Mod adds a button to the Escape-Menu which allows you to download a copy of the Server you are on to Singleplayer.
Currently the Mod only copies:
- Blocks
- BlockEntities (Minecraft 1.21.11 and above; no container content is saved)
- Resourcepacks (Minecraft 1.21.11 and above)
- Player Inventory (Minecraft 26.1 and above)
- Entities (Minecraft 26.1 and above)
Coming soon:
- Containers (Chests, Barrels, ...)
- Enderchest Inventory
- Biome
Fabric API
The Fabric API is required for this Mod to work. It can be downloaded here.
Commands
The /swd saveWorldTo command has to be executed before saving the world.
/swd help
Shows a list of all commands.
/swd saveWorldTo <World Name>
Set the name for the saved world. If a world with this name already exists, the new chunks overwrite parts of that world. Reset it with /swd default.
/swd default
Worlds will now be saved with the default name again.
Images
External resources
Project members

J0KER2J0KER
Member
Technical information
License
GPL-3.0-only
Client side
required
Server side
unsupported
Project ID

