Disables the End. That's it. No config options, no commands.
Does so by just not teleporting entities that go through it, and instead showing the player a message. Currently the message does not support translation, though if I have time to add it in, I will eventually do so.
This works server-side, though if you have it on your client, it will disable the end in Single Player (Why would one want that, I do not know). To re-enable the End, just remove the mod.
Code adapted from github:ClemsonJames/progression, specifically this mixin
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Infinidoge
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Technical information
License
MIT
Client side
unsupported
Server side
required
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