Fixes invalid keycodes logging obnoxious and constant messages:
########## GL ERROR ##########
@ Pre render
65539: Invalid key -1
I played on my modpack, where I have many unbound keys, for 3 hours and 4000 of these errors were logged.
The Solution
This mod simply patches the InputConstants#isKeyDown
method to return false
when the keycode is -1
or 0
. There
was never a real error going on here - not the kind you should have to worry about and definitely not the kind that
should pollute logs constantly.
External resources
Project members
Jam Core
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID