- Rendering fixes.
- Added tooltip for shield cooldowns, based on the one originally present when the mod depended on Shield Lib.
- Different shields now have different cooldowns, with plated shields now having double the cooldown of their base variant.
- NeoForge port.
- Improved compatibility with Reliable Recipe Viewer.
- Fixed crash when blocking items with Soulbound.
- Allow shields from other mods to be repaired with Patch Kits.
- General code cleanup.
- Port to 26.1
- Hotfixed tags not being loaded in production.
- Removed Honeycomb from Copper Shield recipe as 1.21.9+ established Copper Tools do not oxidize.
- Upgraded RRV support to 6.5.0
- Bumped dependencies.
- Replaced recipe viewer compatibility with RRV, an updated fork of EIV with additional features.
- Fixed an issue with entrypoints on Fabric.
- Fixed issue with loot tables being too common.
- Reduced attack time for Evokers summoned via the evokering enchantment to make it more difficult to dodge.
- Fixed issue with missing translations for banner shields.
- Added partial EMI compatability, no default recipes yet.
- Added Ukrainian translations - thank you @StarmanMine142
- Fixed recipe conditionals.
- Fixed issue where mod would not load on dedicated servers.
- Fixes anvil crafting recipe bug for diamond shields.
- Fix fabric.mod.json issue.




