Changelog
Added
- Full respec system with
/ras respec, config (ras/respec.json), permissions, cooldown, and cost types - Attribute templates with
/ras template applyand/ras template list - Player statistics overview GUI (scrollable breakdown + configurable totals)
ConfigValidatorwith[RPGAS]startup diagnostics- Public API:
tn.nightbeam.ras.api.RasApi - Documentation in
docs/(respec, templates, custom attributes, health scaling, commands, permissions, multiplayer)
Improved
- Custom attribute reliability: extended sync payload (init value, tips), client uses
AttributeManagercache - Orphan attribute NBT keys preserved on login
- Health scaling documentation and validation warnings
- Multiplayer sync: single sync after point allocation (reduced packet spam)
- Config validation for attributes, templates, and settings
Fixed
DisplayLogicLockAttributeGenericProcedurereading server config on clientReturnAttributeNameGenericProcedure/ReturnAttributeTipGenericProcedureusing synced cache- Documentation mismatch for
[param(X)]andmax_levelsemantics
Dependencies
Files
rpg_attribute_system-fabric-1.21.1-3.4.0.jar(262.58 KiB) Primary Download
External resources
Project members

NightBeam Studio

NAIZO
Owner
Technical information
License
ARR
Client side
required
Server side
required
Project ID

