Respawn Complex
Respawn to the closest respawn point
Feature
- Multiple respawn points and respawn to the closest one
- Will disable respawn anchor and bed set spawn
- Optional require activation before respawn
- Two activation method, interact and moving.
- Optional points sync with blocks with
#respawn_complex:respawn_point
tag.- Since the blocks are a tag, you can modify the blocks to sync with a datapack
- Sync means auto create/remove point when place/break by player
- Respawn anchor, waystones(from the two), beacon is
#respawn_complex:respawn_point
by default - Respawn anchor only works in level that can work
- Notice: the generated blocks won't be treated as point before anyone interact it. So, it's recommend to using activation and set method to interacting
Commands
/spawn
Teleport to the closest spawn point/spawn list
List all spawn point block position/spawn set
Set current position as spawn point/spawn remove
Remove the closest point in 4 blocks
Permissions
Works with luckperms All admin permission will need op level 3 without luckperms
respawncomplex.command.spawn
respawncomplex.admin.command.set
respawncomplex.admin.command.remove
respawncomplex.admin.command.list"
External resources
Project members
settingdust
Owner
Technical information
License
Apache-2.0
Client side
unsupported
Server side
required
Project ID