Real Camera
Make the camera more realistic in the first-person view.
Supported versions: 1.18-1.20 Forge & Fabric.
Features
- Bind the camera to a specific part of the body (most mod models are supported in theory).
- Customize the position and rotation of the camera.
- Render player model in first-person perspective.
- Use F6 to toggle the feature on or off and other hotkeys to adjust the camera.
- Configure these features in the config screen (Cloth Config required).
Configuration (0.6+)
- Theoretically, most mod models are supported, but need to be configured manually:
- First, set the key binding for
Open Model View Screen
. - Open the model view screen and left click with left Alt held to select the corresponding face of the model, scroll with left Alt held to switch between the different layers of the model.
- By clicking the
Selecting
button on the left, switch between the three to select theForward Vector
,Upward Vector
, andTarget Plane
. - Enter the
Preview
section, where you can see the relative relationship between the camera and the model and make certain adjustments (you can also adjust through key bindings). - Enter a name and save (if needed, other settings such as priority can be changed).
Dependencies
(latest versions recommended)
- Fabric:
- Both:
- (Optional but recommanded)Cloth Config API
- Incompatible with:
- OptiFine
- Armourer's Workshop
- Armors based on GeckoLib
External resources
Project members
xTracr
Owner
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID