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Reactive Music

Reactive Music

Mod

Refactors Minecraft's music to be dynamic and reactive, including new fantasy and celtic tracks to give an air of adventure.

Client AdventureDecorationUtility

5.63M downloads
535 followers
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added forge and neoforge support

update for 1.21.11

  • re-add toggleLogging command from beta
  • fix block events showing as errors
  • ignore invalid audio files rather than getting stuck
  • ignore events that have any invalid entries rather than trying to partially load them

Updates:

  • new BLOCK event, ex "BLOCK=nether_bricks,1000" (check for 1000 nearby nether bricks), radius is currently hardcoded to 25 blocks
  • toggle minecraft sound event logging command

Reactive Music v1.1.0 update!

Added:

  • Added a big new feature for mod compatibility! In the RM config you can now specify any sound events that should mute Reactive Music while they are active.
    • This system is used now to add full support for the Cobblemon battle music pack!
  • Added the ability to load multiple YAML files from the same songpack (thanks rocamocha!)

Fixed:

  • Fixed that songpacks would entirely skip loading an event if it's entries had an error. Now it just loads as many as it can from that event.
  • Made songpack warnings not show up unless you're in debug mode or working on a non-zipped directory.

Added ~1.21.8 compatibility

  • Added compatibility with 1.21.6 and 1.21.7
  • Added potential fix for overlapping cobblemon battle music
  • small fix to time related events, thanks OmniGlitcher!

Fixed:

  • Better compatibility with modded music discs
  • Normalized all music volume in the built-in music pack
  • Fixed music clipping out if music volume was loud
  • Adjust how minecraft music volume curve works to boost song volume overall
  • Cap master volume to 50% on initial mod install to prevent super loud scenarios
  • Songpacks now properly load from symlinks

Reactive Music v1.0.2

New Features:

  • Music now fades out when near a jukebox
  • Experimental support for "silent" events, if you put no songs on an event it will be silent
  • Backwards compatibility with v0.5 songpacks

Fixes:

  • Fixed misc crashes/failures that could happen when loading songpacks
  • Mod is now client-only to avoid crashing servers

External resources


Project members

CircuitLord

Owner


Technical information

License
GPL-3.0-only
Client side
required
Server side
unsupported
Project ID