Changelog
As of version 0.18.0-beta, Radical Cobblemon Trainers may only be redistributed under the terms of the MCOML License.
[0.18.1-beta] - 2026-04-12
Fixed:
- #403 Crash related to certain series constellations
Changelog
As of version 0.18.0-beta, Radical Cobblemon Trainers may only be redistributed under the terms of the MCOML License.
[0.18.0-beta] - 2026-04-11
Added:
- #402 New
format=<format>argument for theget progress graphcommand. Possible values are:png: Generate an image file, saved on the clientsvg: Generate a vector graphic file, saved on the clientuml: Generate a PlantUML graph, can be viewed online, old behaviour, default
- #401 Series property
hideTrainerIdentities: Determines if trainer names/is are hidden in the progress graph (see #400) unless they are required or have been beaten before - #400 The trainer card now offers the option to view the series progress graph ingame as vector graphic
- Series progress graph visualization is powered by JGraphT (PlantUML graphs can still be generated, see also #402)
- #399 Trainer mob property
requiredSeries: Similar torequiredDefeatsallows to define series that a player has to complete before a trainer can be challenged (shoutout to Kile for implementing this) - #398 Trainer mobs now support TBCS win commands
- An overview of the win command and selector syntax can be found in the TBCS mod description
- The TBCS mod needs to be installed on the server side for win commands to function (the mod is optional for clients)
- The Pack Builder tool has been updated with form fields for the new "Win Commands" property (see "Mobs")
Changed:
- #397 Adjusted
get progress graphcommand to generate graphs in dedicated threads, which reduces overall load on the server during the process - #396 Some labels in the trainer card will now scale down automatically (to ensure they better fit for different languages)
- #395 Update min required version of
rctapito0.15.0-beta
Fixed:
- #394 Client side lag when in the Trainer Card menu while attending to larger series
- #393 Command
get progress graphsometimes unexpectedly failing for certain series - #392 Potential crash caused by trainer names unexpectedly getting unset from other sources (mods or datapacks)
- #391 Trainer type related advancements not getting rewarded (players that might have missed advancaments will get these granted if they defeat any of the required trainers again)
- #390 Various performance issues related to level cap and trainer level calculations
Removed:
- #389 Command flags
include_defeated,include_optionalsandinclude_singlesfromplayer get progress graph(usedefeated/optionals/singles=<boolean>instead)
Changelog
[0.17.7-beta] - 2026-03-19
Added:
- #388 Debug config option
logRepelRods: Enables logging for additional information about trainer repel rods
Changed:
- #387 Reworked Trainer Repel Rod to a block entity
- Repel rod positions are no longer persisted independently (in
data/rctmod.spawn.chunks.repel.map.dat) - The block entity now registers itself once it receives its first tick (i.e. its chunk is loaded)
- This change possibly fixes previously reported issues of repel rods randomly stopping to work and should overall be a more stable solution (while the actual bug was never confirmed/reproduced this is still fair to assume due to the complete rework)
- Unfortunately existing repel rods will have to be replaced (or pulsed with redstone) to get registered as block entities
- Repel rod positions are no longer persisted independently (in
- #386 Trainer repel rod now connects to redstone dust
Fixed:
- #385 NPE when attempting to access minecraft instance in datagen task
- #384 Possibility for trainers to spawn outside a players simulation distance (causing chunks to load and performance issues)
Changelog
[0.17.6-beta] - 2026-01-29
Fixed:
- #383 New
nbtargument intrainer summoncommands not being optional as supposed to
Changelog
[0.17.5-beta] - 2026-01-27
Added:
- #382 Portuguese (Brazil) language support (big thanks to PrincessStellar!). Note: The level cap entry in the trainer card may have some letters overlap due to space restriction, this will be fixed with an upcoming update.
Changed:
- #381 The command
rctmod player get progress graphnow accepts the flagsdefeated=<boolean>,optionals=<boolean>andsingles=<boolean>withdefeatedandoptionalsdefaulting totruewhilesinglesdefaults tofalse(activating this flag will let the graph hit the limits of PlantUML but it may have its uses in the future) - #380 The commands
rctmod trainer summonandsummon_persistentnow optionally accept an nbt tag as last argument (like vanillasummon) - #379 The properties
requiredDefeatsandrequiredSeriesof trainer mobs and series respectively are now more lenient towards the format of data they accept (<example input>=><how it will be interpreted>):- a. single values:
"example"=>[["example"]] - b. array of single values:
["example1", "example2"]=>[["example1"], ["example2"]] - c. array of arrays with values:
[["example1", "example2"], "example3"]=>[["example1", "example2"], ["example3"]]
- a. single values:
- #378 Trainer Spawner block now has an additional block state
inverted: Inverts how the block reacts to redstone (i.e. it will be boosted if not powered). The value is set tofalseby default, usesetblockto create a spawner with custom block states (e.g.rctmod:trainer_spawner[inverted=true]).
Fixed:
- #377 Json parser for data packs crashing the game/server when loading invalid json (errors are now logged but otherwise ignored)
- #376 NPE when running datagen with this mod in a dev environment (probably)
- #375 Outdated format of internal data pack
- #374 Relative level cap of trainer mobs and series getting capped between
[1, 100]instead of[-100, 100]
Deprecated:
- #373 Command flags
include_defeated,include_optionalsandinclude_singles(these will for now attempt to set the corresponding new flag totruebut with a lower priority, see also #381). They are scheduled to be removed completely with0.18.0-beta.
Changelog
[0.17.4-beta] - 2025-11-30
Changed:
- #372 Trainers will no longer force players that are actively looking into a container into a battle (player inventory does not count)
Fixed:
- #371 Pokemon from players attacking trainers that are targeting/looking at their owners
Removed:
- #370 Possibility to summon trainer entites with
/summon(use/rctmod trainer summoninstead)
Changelog
[0.17.3-beta] - 2025-11-29
Fixed:
- #369 Desync issue with displayed player level cap in a trainer card
Changelog
[0.17.2-beta] - 2025-11-27
Changed:
- #368 The
maxLevelDiffto spawn trainers will now scale linearly with a players level relative to100. It will never go below4(unless explicitly set to a lower value). An exception to this are key trainers, who always may spawn with a level difference up tomaxLevelDiff(basically as it worked before with all trainers).
Fixed:
- #367 Spawn chances for trainers not getting properly reduced with larger level difference to a player
Changelog
[0.17.1-beta] - 2025-11-24
Changed:
- #366 Slightly increased speed of trainers that are following a player with a trainer card
- #365 Slightly tweaked trainer entity behaviour when in battle
Fixed:
- #364 Outdated item ids for some mega showdown items
- #363 Some trainers having the double battle format while only carrying 1 pokemon (also adjusted display names of such trainers)
- #362 Trainers displaying wrong reward level caps if they are followed by (stronger) optional trainers
- #361 Trainers not following players that are holding a trainer card if they could battle against them (they will stop following if directly being looked at to still allow them to force battles)
- #360 Trainers staring at players that cannot battle against them
Removed:
- #359 Log message when trainer id of an entitiy changes
- #358 Trainer response for player level cap being too low (as this may not be a reason for refusing battles anymore)
Changelog
[0.17.0-beta] - 2025-11-22
Added:
- #357 Config option
forceBattleLookTicks: Number of ticks a player needs to stare at a trainer to get forced into a battle - #356 Config option
forceBattleMaxDistance: Max distance at which trainers can force players into a battle - #355 Config option
forceBattleMaxLevelDiff: Maximum level difference between a trainers and players to allow forced battles - #354 Config option
forceBattleOnSight: Determines if trainers can force players into a battle on sight - #353 New properties for data pack trainer mobs
forceBattleOnSight,forceBattleMaxDistance,forceBattleLookTicksandforceBattleMaxLevelDiff(these will take precedence over the global config values if set for a trainer)
Changed:
- #352 Trainers may now force players into a battle if directly looked at for a certain amount of time (see added config options)
- #351 Update min dependency of Cobblemon to
1.7.0 - #350 Update min dependency of RCTApi to
0.14.0-beta
Fixed:
- #349 Missing validation of some trainer mob properties when parsed from data pack json objects (issues are generally printed as warnings to the log)


