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1.4.3-1.21.1

by RAT on Dec 18, 2025
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Ratatouille 1.4.3 - 1.21.1:

  • Added getItemRegistrar() method to the block registrar

see full changelog here

1.4.2-1.21.1

by RAT on Dec 18, 2025
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Ratatouille 1.4.2 - 1.21.1:

  • Added getEntriesToRegister() method to registrars

see full changelog here

1.4.1-1.21.1

by RAT on Nov 20, 2025
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Ratatouille 1.4.1 - 1.21.1:

  • Fixed cosmetics screen being blurry and player preview being wrong
  • Fixed a disconnect that would happen when changing plush cosmetics on a server

see full changelog here

1.4-1.21.1

by RAT on Nov 17, 2025
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Ratatouille 1.4 - 1.21.1:

  • Added a registrar util to streamline blocks, items, entity types, sound events, etc... registering
  • Added an option locker util
  • Added text utils
  • Fixed plushies using a hand item renderer instead of a simple item renderer

see full changelog here

1.3-1.21.1

by RAT on Aug 10, 2025
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Ratatouille 1.3 - 1.21.1:

  • Added an ambience util: can be used to register background ambiences or block entity dependant ambiences

see full changelog here

1.2.5-1.21.1

by RAT on Aug 9, 2025
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Ratatouille 1.2.5 - 1.21.1:

  • Custom armor pieces using the custom model armor util now properly display glint
  • Added four new methods to the ArmorDisplayConditions class that allows defining custom glint display conditions for armor pieces
  • Added a custom test armor using the custom model armor util in dev environments

see full changelog here

1.2.4-1.21.1

by RAT on Aug 6, 2025
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Ratatouille 1.2.4 - 1.21.1:

  • Fixed custom armor rendering missing textures and vanilla armor no longer rendering (I accidentally inverted the check condition I'm so silly and incompetent)

see full changelog here

1.2.3-1.21.1

by RAT on Aug 6, 2025
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Ratatouille 1.2.3 - 1.21.1:

  • Removed the CustomRenderArmor interface and CustomRenderArmorItem class and made the CustomModelArmorUtil automatically not render items registered with ItemSetDisplayConditions

see full changelog here

1.2.2-1.21.1

by RAT on Jul 19, 2025
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Ratatouille 1.2.2 - 1.21.1:

  • Replaced CustomModelArmorUtil.SetItems record with the ArmorDisplayConditions abstract class
    • This abstract class has no functionality on its own and needs to be extended and have its four shouldDisplay methods defined
  • Added an ItemSetDisplayConditions class that works the same way CustomModelArmorUtil.SetItems did

see full changelog here

1.2.1-1.21.1

by RAT on Jul 17, 2025
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Ratatouille 1.2.1 - 1.21.1:

  • Removed getRightArm and getLeftArm from the RendersArmInFirstPerson interface
    • Given the interface is supposed to be implemented on a BipedEntityModel, it will now automatically use the "right_arm" and "left_arm" parts of the biped model
  • Tweaked the custom armor model and template to more closely match biped entity models
  • Fixed custom armor models not properly matching baby biped mobs

see full changelog here

1.2.0-1.21.1

by RAT on Jul 17, 2025
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Ratatouille 1.2.0 - 1.21.1:

  • Added the ability to give items and armor to mobs by interacting with them while in creative and sneaking with an item in hand
  • Added the ability to hit mobs in creative while sneaking with an empty hand to make them drop all their equipped items
  • Added a custom model armor util
    • Allows adding armor with custom models with a single method call (and custom model)
    • Automatically displays said custom armor on a player's hands in first person.

see full changelog here

1.1.3-1.21.1

by RAT on Jul 14, 2025
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Ratatouille 1.1.3 - 1.21.1:

  • Changed getRightArm for the RendersArmInFirstPerson interface to take in a living entity parameter
  • Changed getLeftArm for the RendersArmInFirstPerson interface to take in a living entity parameter

see full changelog here

1.1.2-1.21.1

by RAT on Jul 14, 2025
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Ratatouille 1.1.2 - 1.21.1:

  • Changed getTexture for the RendersArmInFirstPerson interface to take in a living entity parameter

see full changelog here

1.1.1-1.21.1

by RAT on Jul 14, 2025
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Ratatouille 1.1.1 - 1.21.1:

  • Added an interface and class for custom armor items that does not render the vanilla armor model when equipped
  • Changed getModel for the RendersArmInFirstPerson interface to take in a living entity parameter

see full changelog here

1.1.0-1.21.1

by RAT on Jul 12, 2025
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Ratatouille 1.1.0 - 1.21.1:

  • Added an interface that allows feature renderers extending it to render on the arm in first person automatically

see full changelog here

1.0.10-1.21.7

by RAT on Jul 3, 2025
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Ratatouille 1.0.10 - 1.21.7:

  • Updated to Minecraft 1.21.7 thanks to HollowedWanderer!
  • Make plushies bop to the beat when placed on top of a playing jukebox

see full changelog here

1.0.9-1.20.1

by RAT on Dec 10, 2024
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Ratatouille 1.0.8 - 1.20.1:

  • Fixed custom hit particle and sound items not always playing their effects when crits do

see full changelog here

1.0.8-1.20.1

by RAT on Dec 7, 2024
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Ratatouille 1.0.8 - 1.20.1:

  • Added item custom hit sound and particle utils

see full changelog here

1.0.7-1.20.1

by RAT on Dec 1, 2024
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Ratatouille 1.0.7 - 1.20.1:

  • Added a subtitle for the plush honk sounds

see full changelog here

1.0.6-1.20.1

by RAT on Nov 30, 2024
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Ratatouille 1.0.6 - 1.20.1:

  • Removed colored names from supporters for now, leaving only a folly red rat icon appended to the name
    • Plan is to make supporters able to choose their own custom colors in the future
  • Fixed supporter icons appearing for non-supporters
  • Fixed supporter cosmetics screen not appearing locked to non-supporters

see full changelog here

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RAT

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Diansumods

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