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Some minor code changes that were bothering me, 1.21 port, and a new language (Chinese Simplified) thanks to @GuoDaiYi!

Changelog

  • Included Chinese Simplified lang file. #16 (@GuoDaiYi)

I am not going to bother porting this version to <1.20.5 as this version doesn't add anything worth the effort. Just use v1.2.3.

An extra customization option in the form of Custom Model Data, and porting to 1.20.5+.

Changelog

  • Added an option to input the Custom Model Data of an icon. #11
  • Updated owo-lib to 0.12.0.
  • Slightly updated the mods icon.

An extra customization option in the form of Custom Model Data, and porting up to 1.20.4.

Changelog

  • Added an option to input the Custom Model Data of an icon. #11
  • Updated owo-lib to 0.12.0.
  • Slightly updated the mods icon.

Some misc fixes, and a new option that should have been included from the start.

Changelog

  • Added a new option for the amount of action buttons per row. #12
  • Included namespace in save data to support items outside of the "minecraft:" namespace. #7
  • Updated command input max length to be 10000 from the original 200. #5

I did something completely wrong, but I've figured out the correct way to do it and this is that. Literally had to rush to learn Mixins LMAO.

Changelog

  • Fixed a bug where "timesPressed" of the KeyBinding class wasn't being changed.

Added a new action type for keybinds, as well as refining the action type system to make it easier to add more in the future. As well as the usual clean up / polish.

Changelog

  • Added a new popup for creating actions.
  • Added another new popup for picking keybinds for keybind actions.
  • Added a new option to hide the editor icon.
  • Fixed a bug where text would display above a popup in the ActionEditorUI.

Small fixes and polish.

Changelog

  • Fixed 'Close on key release' option not working with mouse buttons.
  • Changed the menu opening action to be on press instead of while held.

Small update that polishes and fixes issues with the previous 1.1.0 update.

Changelog

  • Added a config button for those who don't have Mod Menu installed.
  • Added categories to the config menu.
  • You can now press E in the Main UI to toggle edit mode.
  • Fixed an issue where the game would crash if no keybind was bound.

This update adds two small user requested features.

Changelog

  • Added a new option that will close the menu when the menu key is released.
  • Added a new feature that allows you to bind actions to keybinds / mouse buttons.
  • When running an action a message will appear notifying you it has been run. This can be toggled or only activated when run with a keybind.

External resources


Project members

ImCodist

Owner


Technical information

License
GPL-3.0-only
Client side
required
Server side
unsupported
Project ID