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1.3.9-1.20.6

Fixes/Changes:

  • Updated to 1.20.5/6
  • Updated dependencies
  • Fixed Compound Enchantments not showing up in enchanting tables even if enabled
  • Changed configuration library from Cloth Config to YetAnotherConfigLib

1.3.9-alpha.2-1.20.6

Fixes/Changes:

  • Updated to 1.20.5/6
  • Updated dependencies
  • Fixed Compound Enchantments not showing up in enchanting tables even if enabled

Alpha.2:

  • Fixed crash that didn't occur in development environment (#16)

1.20.5/6 made many drastic changes to how enchantments work in the game resulting in a massive overhaul of many of the mod's systems. Because of this, this release is an alpha and should be considered unstable. Please report any bugs/crashes. Ideally, make an issue on the mod's Github: https://github.com/Quplet/Qu-Enchantments

Currently known broken systems:

  • Enabling/disabling specific enchantments

In the future I intend to replace Cloth config with an alternative config library. The full release of 1.3.9 should have this.

Fixes/Changes:

  • Updated to 1.20.4
  • Updated dependencies

Fixes/Changes:

  • Updated to 1.20.2
  • Updated mod icon
  • Updated dependencies

1.3.6-1.20

Fixes/Changes:

  • Updated Cloth Config
  • Fixed Lucky Miner not working with deepslate ores (#12)
  • Fixed Skywalker not working properly at negative Y values
  • Nightblood now has a good chance to destroy an armor piece instead of killing the target
  • Cloud blocks now emmit smoke (steam) instead of water droplets in ultrawarm dimensions

1.3.5-1.20

Fixes/Changes:

  • Updated to Minecraft 1.20

Fixes/Changes:

  • Removed old debug logging
  • Adjusted the chance and range of Lucky Miner's effect
  • Cloth Config is now bundled into the mod

1.3.3-1.19

Fixes/Changes:

  • Fixed Compound Enchantment name coloring
  • Improved block modification permissions for Lucky Miner and Strip Miner
  • Fixed possible mod conflicts (#10)

1.3.2-1.19

Fixes/Changes:

  • Updated to 1.19.4

Fixes/Changes:

  • Compound Enchantments now combine additively in an anvil
  • The level price for combining Compound Enchantments in an anvil has been relatively balanced
  • The levels gained from Compound Enchantments during corruption has been relatively balanced
  • Lucky Miner is no longer incompatible with Fortune and Silk Touch
  • Lightning Bound will now be corrupted by Nightblood
  • Fixed Enchanted Books not corrupting
  • Fixed a typo in an enchantment name

Added:

  • New Enchantment Type: Compound Enchantments
  • Lucky Miner Enchantment
  • Lightening Bound Enchantment
  • Configuration system (#6)

Fixes/Changes:

  • Moves Runes to the Tools creative menu

1.2.4-1.19

Fixes/Changes:

  • Fixed possible crash when an entity takes damage from a projectile (#9)

New:

  • Added the Chinese translation thanks to Marsaarz (#8)

Fixes/Changes:

  • Essence of Ender will no longer attempt a teleport of a creative mode player
  • Fixed bug where dropping a rune will leave behind its effect with Speed and Aggression Blessing
  • Removed leftover mixin debug exports

New:

  • Added Korean translation thanks to gyular (#7)

Fixes/Changes:

  • Optimizations
  • New enchantment logic handling system (should not cause any noticeable changes in behavior)
  • Runes now will only take damage when that particular stack applies the effect
  • Slight change to Reflection, may now possibly reflect more projectiles than just Persistent Projectiles

New:

  • Inane Aspect Enchantment
  • Curse of Agitation

Fixes/Changes:

  • Optimizations
  • Skywalker can now be used in Ultrawarm dimensions (like the Nether), just with a shortened cloud duration
  • The nightblood_immune_entities.json now uses #c:bosses for the bosses it won't one-shot
  • Skywalker is now mutually exclusive to Depth Strider
  • Corrupted Enchantments will now consume Curses
  • Possible fix for Runes still working even when the duration is out
  • Fixed axes not breaking on an anvil with Shaped Glass
  • Tweaked Fidelity so that it is less likely for the horse to teleport into blocks and suffocate
  • Freezing and Leeching enchantment no longer apply their effect to creative mode players
  • Small nerf to Blessing of Aggression

Fixes:

  • Fixed crash when a sword enchanted with Nightblood would strike something wearing armor enchanted with Unbreaking
  • (Hotfix) Fixed Nightblood not working due to client/server desync

Fixes:

  • Strip Miner is now in the lootpools (I don't know how I missed this...)

New:

  • Horse Armor can now be enchanted with Protection and Thorns enchantments
  • Added Fidelity Enchantment

Changes:

  • Optimizations
  • Fixed possible exploit with Blessing of Regeneration
  • Reflection Enchantment is now more consistent in how it reflects

Changes:

  • Runes now prefer the offhand equipment slot
  • Made the LOGGER say more useful things
  • Increased the chance for Runes to spawn in Pillager Outpost, Woodland Mansion, and Stronghold Library lootpools
  • Fixed the sources link and added the issues link

External resources


Project members

Quplet

Owner


Technical information

License
Apache-2.0
Client side
required
Server side
required
Project ID