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  • Update to 1.20.6
  • Update to 1.20.4
  • Update to 1.20.2
  • Use alternative methods in graphlib code for better compatibility
  • Add option to disable adventure mode interaction
  • Add analyzer to creative tab
  • Update to 1.20
  • Rework how config is organized and internally represented
  • Add network analyser
  • Rework how energy is stored and distributed
    • The network now has one shared buffer
  • Split transfer rate and capacity
  • Improve client rendering
    • Held wire item connections now render with client rendering
    • Graph data is directly used, allowing for better consistency
  • Connections are now actually stored in graphlib, fixing many issues
  • Many bugfixes that I forgot to document
  • Make wires drop when coils break
  • Add tool tags to coils (closes #4)
  • Rework config loading a bit. It should now automatically regenerate missing keys
  • Improve colors on coil tooltips
  • Improve display of numbers in config screen
  • Fix connection issues with fabric clients without the mod
  • Fix coils being able to be connected to themselves and CME resulting from it (closes #2)
  • Fix crash that could occur during energy distribution (#1)
  • Add client side rendering when installed on client
  • Make outline shape of coils match with visuals when installed on the client for less confusion
  • Add remote config editing
  • Reduced z-fighting with direction indicators
  • Fixed bug in connection rendering when nodes are on same height
  • Update dependencies fixing multiple issues

Initial release, have fun!

External resources


Project members

MattiDragon

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID