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Particle Culling

Particle Culling

Mod

Stops rendering particles that the player cannot see.

Client Optimization

78.8k downloads
50 followers
  • Fix Thaumcraft's focus bolt not showing up. This was fixed by adding thaumcraft.client.fx.beams.FXBolt to the default config. Existing configs need to be adjusted manually
  • Fix ignored particles flickering off when first spawning in
  • Fix item pickup animation flickering. One part of the fix for this was adding net.minecraft.client.particle.ParticleItemPickup to the default config. Existing configs need to be adjusted manually

Erroring particles are no longer culled. This fixes an issue where when one particle errors during the culling process, no other particles would be processed, leading to all particles to incorrectly disappear.

  • Fix incompatibility with Valkyrien Skies
  • Raytracing calculations are now done on a separate thread for increased performance

This version requires MixinBootstrap, or another mod that loads mixins.

  • Internal change to improve handling when shaders are active

This version requires MixinBootstrap, or another mod that loads mixins.

External resources


Project members

bl4ckscor3

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID