Configurable client-side music orchestration.
Details
- Chooses music from biome, dimension, cave, night, water, game, and menu pools.
- Supports configurable conditions for music categories.
- Can shorten delays, vary pitch, and fade music after context changes.
- Can show or log the selected track.
- Caps duplicate sound instances.
TODO
I am planning on adding many more external "listeners" that can be layered on for more refined control.
External resources
Project members

alchemyyy
Member
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID
