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Origins: Regenerated

Origins: Regenerated

Mod

Provides integration for Cwaigs Regeneration

Client and server AdventureGame MechanicsUtility

1,207 downloads
7 followers
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1.0.0+forge

by Duzos on Feb 27, 2024
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Port to Forge 1.16.5

1.0.0+fabric

by Duzos on Feb 27, 2024
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Bug fixes

Change of naming scheme. Version reset to 1.0.0

Main Bits

  • Pehkui
  • Origins is now optional
  • Config

The Rest:

  • Added ORConfig
  • Added a config option for changing to a random origin
  • Added ModMenu integration for screen
  • Re-added how the mod functioned in v1.0.0
  • You become human when you run out of regens, if you were a timelord and the config is enabled
  • Made origins an optional dependency ( name change of mod needed! )
  • Added pehkui compatibility
  • You now randomly change size on regeneration, max and min defined in config
  • You reset to normal on your last regeneration
  • Toggleable in config
  • Change fabric to 0.90.4
  • Added categories to config

Full Changelog: https://github.com/Duzos/origin-regen/compare/1.1.0...1.2.0

  • Removed how the mod worked in 1.0.0, regeneration now doesnt change origin
  • Added the Timelord origin, which has one power - regeneration
  • Added the Regeneration power, which gives you 12 regenerations and gives you a random origin on your last regeneration
  • Changed modid to "originregen" to avoid issues with the "-"

Initial version

  • Your origin gets randomised on regeneration

External resources


Project members

Duzos

Member


Technical information

License
Apache-2.0
Client side
required
Server side
required
Project ID