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Ok Boomer

Ok Boomer

Mod

A no-nonsense zoom mod for cool kids that want to look really close at explosions

Client CursedUtility

340.6k downloads
298 followers
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This is a straightforward port to 1.21.11

Fixes

  • The game no longer crashes when booming is bound to a mouse button

This is a straightforward port to 1.21.9/10 - support for older versions will be dropped

This is a straightforward port to 1.21.6/7/8 - support for older versions will be dropped

This is a straightforward port to 1.21.2 - support for older versions will be dropped

Additions

  • The new, default-off config option Resume Boom allows returning to the previous boom level instead of having it reset to the default between each individual boom (#7, Squibid)

This is a straightforward port to 1.21 - support for older versions will be dropped

This is a straightforward port to 1.20.5/6 - support for older versions will be dropped

This is a straightforward port to 1.20.2 - support for older versions will be dropped

This build increases priority on one of Ok Boomer's mixins to mitigate crashes when running alongside Replay Mod

This is a simple, one-time backport of 0.1.2 for 1.20

This is a straightforward port to 1.20 - support for older versions will be dropped

Fixes

  • Vanilla screens that use OpenGL scissoring (like the Controls and Advancements screens) now properly respect screen booming and no longer get incorrectly cut off while booming

Changes

  • The new "Screen Boom" keybind can now be used to boom into a screen without requiring the ctrl+shift modifier keys. While it is not bound (as is the case by default) the old method applies, otherwise the new keybind takes priority

This is a straightforward port to 1.19.4 - support for older versions will be dropped

Mouse keys are now properly supported for the boom keybind (#3)

Initial release

External resources


Project members

Wisp Forest

Wisp Forest

Organization

glisco

Author


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID