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Nycto

Nycto

Mod

Adds vampires (and later werewolves), and allows you turn into or hunt them

Client and server Game MechanicsMagic Mobs

30.3k downloads
269 followers
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26.2-b1

by MoriyaShiine on Jun 17, 2026
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Version 26.2-b1:

  • update to 26.2
  • being stunned now also prevents attacking and using items, blocks, and entities
  • losing all of your blood no longer removes regeneration and instead applies heal block
  • filled vampiric daggers can now directly put blood into blood fountains
  • blood flechettes now shoots more projectiles and are more condensed
  • mist form now hides you from the player locator bar
  • remove aconite arrows (they will be replaced with a new item once werewolves are done)
  • fix sizes of some mob effect icons

see full changelog here

26.1-b11

by MoriyaShiine on May 18, 2026
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Version 26.1-b11:

see full changelog here

26.1-b10

by MoriyaShiine on May 17, 2026
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Version 26.1-b10:

  • add blood fountain
    • can store up to 16 blood bottles
    • feeds nearby vampires that could drink a blood bottle without wasting it
    • thralls will use blood fountains automatically when set to wander or defend
    • lockable by sneak using with an empty hand to prevent auto-feeding
  • altars are now waterloggable
  • wooden stakes can now be placed when sneaking
    • acts like pointed dripstone, but vampires are weak to it
  • add humanity weakness
    • You lose your innate physical benefits from being a vampire, and regenerate health slower.
  • merge pyrophobia and photophobia
    • if you had photophobia, you are given pyrophobia. if you also had pyrophobia, you are given humanity.
  • witches now use healing on all undead, not just vampires
  • rich tastes now gives hunger when near humanoid mobs if you haven't fed in the last 16 seconds
  • garlic brew now only removes 1 power
  • fix beast forms being able to use shields
  • garlic wreaths no longer apply to players in creative
  • vampires are now actually treated as in the undead tag (but not sensitive_to_smite or wither_friends)
  • vampire armor, vampire hunter armor, and werewolf hunter armor now prevent you from freezing in powder snow
  • untrimmable armors are now removed from minecraft:trimmable_armor using fabric api instead of added to strawberrylib:untrimmable_armor

see full changelog here

Version 26.1-b9:

  • add api calls for hasBlood and hasQualityBlood
  • halberds are now based on diamond axes (recipe and attributes)
  • fix wolf hunter armor not having the proper armor value
  • fix wolf hunter models not rotating certain parts

see full changelog here

Version 26.1-b8:

  • add wolf hunter armor
  • hunter types are now a registry
  • add item death lang entries
  • fix all hunter armors having the mask visibility component instead of just the helmets
  • fix vampires and hunters spawning in peaceful
  • fix vampiric daggers being repairable
  • fix vampiric daggers being able to have unbreaking or mending
  • fix blood barrier and carnage not rendering in form changes

see full changelog here

26.1-b7

by MoriyaShiine on Apr 22, 2026
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Version 26.1-b7:

  • beast forms no longer prevent holding armor items, only wearing them
  • beast forms now have an effective cannibal level of 0 when anthropophagy is installed
  • fix vampire charge jump not being disabled in the sun
  • fix cases of fire animation not clearing when it should

see full changelog here

26.1-b6

by MoriyaShiine on Apr 20, 2026
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Version 26.1-b6:

  • power order can now be changed in altars
  • vampires exposed to the sun now get heal blocked, have their stat buffs disabled, and cannot use powers
  • adjust vampire armor bonuses order
  • vampire armor's sun resistance bonus now prevents burning in the sun (excluding if you have photophobia)
  • add vampire_sun_exposure_mode gamerule (defaults to normal)
    • normal causes full vampire armor to prevent burning in the sun, but vampires get debuffed in the sun
    • burn_but_no_debuff causes full vampire armor to only halve time to burn in the sun, but vampires don't get debuffed in the sun
  • vampiric daggers now automatically extract blood to glass bottles in offhand
  • vampiric daggers can no longer be used to hurt yourself in offhand
  • adjust vampire altar upgrade costs
  • coffins now stack to 1
  • garlic wreaths no longer affect entities if there are blocks in the way
  • bat form now reduces detection range of mobs
  • bat form can now cling to ceilings
  • fix bat form not being able to swing their arm
  • blood flechettes now deal more damage
  • dark form now has less damage reduction and attack damage but heals faster
  • dark form now properly stores the armor and tools you can't use without scattering your inventory
  • tamed pets can no longer be hypnotized
  • players with hypnotize can no longer be hypnotized
  • update vile presence description

see full changelog here

Version 26.1-b5:

  • add registerVampiricThrallRenderer client api method
  • keen senses now shows the health of entities
  • keen senses now disables instantly
  • add banner patterns for vampire bat, wolf skull, and hunter's mark
    • hunters on horses now spawn with hunter's mark shields
  • dark form can now crouch under 2 blocks
  • vampiric thralls in wander or defend mode now patrol the position they were at when set to those modes
  • vampiric thralls in defend mode no longer target entities outside the range of their home position
  • vampiric thralls in defend mode no longer target entities they can't see
  • vampiric thralls in defend mode no longer target creakings or creepers

see full changelog here

Version 26.1-b4:

  • update to new strawberrylib
  • halberd upgrade recipes now keep their components when crafting
  • hunter masks can now be toggled between visible, reduced, and removed

see full changelog here

Version 26.1-b3:

  • update anthropophagy compat

see full changelog here

26.1-b2

by MoriyaShiine on Mar 31, 2026
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Version 26.1-b2:

  • fix broken bat form first person hand texture

see full changelog here

26.1-b1

by MoriyaShiine on Mar 31, 2026
Download

Version 26.1-b1:

  • update to 26.1

see full changelog here

Version 1.21.11-b7:

  • ambrosia bottles can no longer be automatically consumed with enchancement's assimilation enchantment

see full changelog here

Version 1.21.11-b6:

see full changelog here

Version 1.21.11-b5:

  • vampiric thralls in defend mode now target non-vampire players

see full changelog here

Version 1.21.11-b4:

see full changelog here

Version 1.21.11-b3:

  • add thralled horse netherite horns texture

see full changelog here

Version 1.21.11-b2:

  • update to latest strawberrylib
    • if you were currently in bat form or dark form, your model will reset but otherwise will fix itself when you reactivate the power
  • add clarification that werewolves do not exist yet to werewolf altar tooltip

see full changelog here

Version 1.21.11-b1:

  • update to 1.21.11

see full changelog here

Version 1.21.10-b8:

  • vampires can no longer be fire immune

see full changelog here

External resources


Project members

MoriyaShiine

Member

cybercat5555

Artist


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