No Void Structures
The main function of this mod is to stop structures from generating in the void. It also stops some structures from pillaring down into the void (Desert Pyramids and Mansions), along with modifying Mineshafts to place closer to terrain (by default, it uses sea-level and that is changed with floating island generation mods/data packs).
Future Goals:
- Modify the Desert Pyramid/Mansion pillaring to be more natural (currently removed).
- Adding config files.
- Making all methods be offset from the bottom of the world instead of just some.
- Back-porting Fabric to 1.19.2
- Updating Forge to 1.21
- Combine the Forge/Fabric Mods
- Add NeoForge versions
All Changes:
- No Structures will generate below -56 (8 blocks above the bottom of the world in some cases).
- Mineshaft generation is based on the offset from the surface terrain.
- Jungle Pyramids now use the same placement method as Desert Pyramids (this prevents them from floating above islands in the case that they spawn on the edge of terrain).
- Mansions and Desert Pyramids no longer pillar down their base.
Contributors:
Thank you Cdogsnappy / SuperSaiyanChad for the 1.19 Forge backport!
External resources
Project members
Klinbee
Member
Technical information
License
MIT
Client side
unsupported
Server side
required
Project ID