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**WARNING: THE MOD HAS BEEN REMADE IN JAVA AND IT HAS A CONFIG FILE, AND IS WAY BETTER BUT IT'S A COMPLETE DIFFERENT MOD AND ALSO ONLY ON 1.20.1. YOU CAN GET IT HERE: https://modrinth.com/mod/fight-or-die-mutations

Embark on an extraordinary journey through the world of Minecraft with the Mutationcraft mod. This immersive modification injects the game with a thrilling assortment of mutants and a collection of powerful weapons. Brace yourself for a fresh and exhilarating survival experience as you confront these extraordinary beings and wield an array of deadly tools to shape your destiny!

The mod also has stages... Stages will get bigger as time goes on... When spawning you are only gonna be in stage 0 which means that only miters and roamers can spawn!

There are 4 stages for now including the stage 0 one. Stages evolve and each of them take more time to grow as time goes on! Each stage has a unique sound when changing. The bigger the stage is, the more horryfing the sound is!

The necroptor mob can be very dangerous as he will infect other friendly mobs and also go for the non-friendly mobs such as zombies,spiders and more. So just don't let him get close to any farm...

Also, the mod is split into classes, each represent their level of power. Some of the mobs actually have special abilities such as invisibility,morphing creatures and more!

The mod has weapons and armors to defeat these powerful enemies.They even have weaknesses, the ones we are aware of are that they are weaker when exposed to fire and also they have a low durability against the impaling enchantment on the trident. An enchantment that also works against them is the mutation bane enchantment which is very efficient actually.

Evolution Phases:

Human Stage 1 -> Human Stage 2 -> Human Stage 3.

Miter -> Necroptor -> Reductor.

Assimilated Roamer -> Developed Roamer.

All mobs inflict Mutagen Sickness when attacking their opponent. If a player dies with this effect, his assimilated version will spawn...If a normal entity, example: cow,pig,etc. is hit and has this effect, it will transform itself into his assimilated version...Also when the player is killed by one of the oddyties, and his assimilated version will spawn, that version will have the player's name above their head.

Effects:

Mutagen Sickness - Principal disease of the mod, the mutants spread this fast enough to infect other creatures...

Corrosion - This powerful effect is not safe to play with as it damages your armor from time to time ( every armor )

Bleeding - This effect will deal damage to its target.Human Stages 1,2,3 inflict this effect when attacking, the bigger the stage is, the longer the time you'll have this effect active. If u move during the effect, you will take even more damage. More entities will give this effect in the future!

Magical Exhaustion - You only get this effect whenever you use the fang staff...

Severene - If you have this effect applied, you will take additional damage...

Rage - This effect will only work on mutants, however, to get this effect the mutants must walk on fresh diseased blocks and then gain this effect which gives them strength and speed...

Sign Of Fire - This effect can only be obtained via arrows or potions and will lit a group of enemies on fire.

Mutagen Serum - A new item, that looks like a potion that is crafted with necroptor membrane's that will cure the one infected ( only works on villagers and wandering traders assimilated variants )

To play this mod, you'll need the forge installer for the specific version you're playing and the geckolib mod for that same version.

But I also recommend installing the mods called Better Combat , Just Enough Items and Sound Physics Remastered for a more enjoyable experience!

External resources


Project members

TheASEStefan

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID