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mcstats

mcstats

Mod

Server-side stat tracker for Fabric — pushes vanilla and custom player stats to MySQL, SQLite, or any HTTP webhook. Built for quests, leaderboards, and external dashboards.

Server ManagementUtility

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MC Stats Mod

A server-side Fabric mod that tracks player statistics and pushes them to an external database. Works with vanilla clients — players don't install anything.

What it tracks

  • All vanilla stats: blocks broken/placed, items used/crafted, kills, deaths, damage, movement, time played, etc.
  • Natural-mined blocks: distinguishes blocks broken from world generation vs. blocks placed by players. Quest systems can't be cheesed by placing and re-mining cobblestone.
  • Custom stats: deaths by cause, enchantments performed, unique biomes visited, totem uses, sleep count, highest single hit.

Where it sends data

Pick one in the config:

Backend Use for
logging Testing — prints to server console
sqlite Single-server setup, zero config
mysql Sharing data across multiple services
webhook Custom dashboards, Discord bots, analytics — POSTs JSON to any URL

Setup

  1. Drop the jar in your server's mods/ folder (alongside Fabric API).
  2. Start the server once — it generates config/mcstats.json.
  3. Edit the config, restart.

That's it. Default config logs to console so you can verify it's working before wiring up a database.

Why use this instead of a Discord-stats mod?

Most stat mods are coupled to one output (a specific Discord bot, a specific overlay). This one is a neutral push — your endpoint receives JSON, you decide what to do with it. Build a leaderboard site, a Grafana dashboard, a quest plugin, an MMO economy tracker — the mod doesn't care.

Links

  • Full documentation, config reference, troubleshooting: GitHub
  • Issues / feature requests: GitHub Issues
  • License: CC0 1.0 — public domain.

External resources


Project members

sybrengg

Member


Technical information

License
CC0-1.0
Client side
unsupported
Server side
required
Project ID