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MapFrontiers

MapFrontiers

Mod

This mod is an addon for JourneyMap that allows you to divide the map into regions and assign them names and colors.

Client or server DecorationLibraryUtility

921.3k downloads
297 followers
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Beta 4:

  • Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
  • Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
  • Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
  • Added: Frontier info paste options now support copying Path style between Path frontiers.
  • Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
  • Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
  • Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
  • Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
  • Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
  • Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • NeoForge: 26.1.2.22-beta
  • JourneyMap: 26.1.2-6.0.0-beta.75

Beta 4:

  • Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
  • Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
  • Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
  • Added: Frontier info paste options now support copying Path style between Path frontiers.
  • Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
  • Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
  • Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
  • Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
  • Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
  • Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Forge: 64.0.4
  • JourneyMap: 26.1.2-6.0.0-beta.75

Beta 4:

  • Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
  • Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
  • Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
  • Added: Frontier info paste options now support copying Path style between Path frontiers.
  • Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
  • Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
  • Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
  • Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
  • Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
  • Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Fabric API: 0.146.1+26.1.2
  • JourneyMap: 26.1.2-6.0.0-beta.75
  • Mod Menu (Optional): 18.0.0-alpha.8

Beta 4:

  • Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
  • Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
  • Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
  • Added: Frontier info paste options now support copying Path style between Path frontiers.
  • Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
  • Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
  • Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
  • Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
  • Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
  • Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • NeoForge: 21.11.4-beta
  • JourneyMap: 1.21.11-6.0.0-beta.74

Beta 4:

  • Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
  • Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
  • Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
  • Added: Frontier info paste options now support copying Path style between Path frontiers.
  • Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
  • Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
  • Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
  • Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
  • Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
  • Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Forge: 1.21.11-61.0.2
  • JourneyMap: 1.21.11-6.0.0-beta.74

Beta 4:

  • Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
  • Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
  • Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
  • Added: Frontier info paste options now support copying Path style between Path frontiers.
  • Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
  • Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
  • Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
  • Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
  • Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
  • Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Fabric API: 0.139.4+1.21.11
  • JourneyMap: 1.21.11-6.0.0-beta.74
  • Mod Menu (Optional): 17.0.0

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • NeoForge: 26.1.0.1-beta
  • JourneyMap: 26.1-6.0.0-beta.66

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Forge: 62.0.1
  • JourneyMap: 26.1-6.0.0-beta.66

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Fabric API: 0.144.0+26.1
  • JourneyMap: 26.1-6.0.0-beta.66
  • Mod Menu (Optional): 18.0.0-alpha.8

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • NeoForge: 21.11.4-beta
  • JourneyMap: 1.21.11-6.0.0-beta.65

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Forge: 1.21.11-61.0.2
  • JourneyMap: 1.21.11-6.0.0-beta.65

Beta 3:

  • Added: More colors to the color palette.
  • Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
  • Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
  • Fixed: Filter reset not saving changes.
  • Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Fabric API: 0.139.4+1.21.11
  • JourneyMap: 1.21.11-6.0.0-beta.65
  • Mod Menu (Optional): 17.0.0

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • NeoForge: 26.1.0.1-beta
  • JourneyMap: 26.1-6.0.0-beta.66

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Forge: 62.0.1
  • JourneyMap: 26.1-6.0.0-beta.66

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Fabric API: 0.144.0+26.1
  • JourneyMap: 26.1-6.0.0-beta.66
  • Mod Menu (Optional): 18.0.0-alpha.8

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • NeoForge: 21.11.4-beta
  • JourneyMap: 1.21.11-6.0.0-beta.65

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Forge: 1.21.11-61.0.2
  • JourneyMap: 1.21.11-6.0.0-beta.65

Beta 2:

  • API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
  • Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
  • Added: Save and cancel buttons to dialogs.
  • Changed: Incomplete Vertex frontiers now have a distinct temporary look.
  • Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
  • Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
  • Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
  • Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
  • Fixed: Strange behavior of the maximum limit of int text box.

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Fabric API: 0.139.4+1.21.11
  • JourneyMap: 1.21.11-6.0.0-beta.65
  • Mod Menu (Optional): 17.0.0

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • Fabric API: 0.144.0+26.1
  • JourneyMap: 26.1-6.0.0-beta.62
  • Mod Menu (Optional): 18.0.0-alpha.8

Beta 1:

  • Added: API available soon.
  • Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
  • Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
  • Change: Reduced the number of times frontier changes are written to the file.
  • Change: The copy button puts the frontier ID on the clipboard.
  • Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
  • Fixed: HUD continues to display with F1.
  • Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
  • Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.

To see previous changes, go to the changelog for version 2.7.0-beta.21

Includes:

  • MapFrontiers API: 0.1.0-SNAPSHOT

Requirements:

  • NeoForge: 26.1.0.1-beta
  • JourneyMap: 26.1-6.0.0-beta.62

External resources


Project members

alejandrocoria

Owner


Technical information

License
MIT
Client side
optional
Server side
optional
Project ID