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About

Luminance is a library mod that is primarily designed to help other mods with shaders.

Features

  • Adds Dynamic Shader Uniforms
    • These let post-processing shaders have more information about what's happening in-game.
    • Luminance comes with a bunch of these by default, but you can add your own too!
  • Adds shaders that have been used in previous minecraft versions.
  • Fixes Shader Namespace Bugs.
    • Minecraft doesn't use namespaces for shaders and shader textures, Luminance fixes that.
  • Compatibility
    • Luminance takes care of rendering shaders, so you don't have to!
    • You can check if Iris Shaders are enabled using Luminance.
      • This means you don't have to have Iris added to your development environment!
    • You can replace your ModMenu icon using Luminance!
      • Make your mod icon change depending on the time of year, or via a config option, anything's possible!

Dependencies

  • Fabric API or Quilted Fabric API (QFAPI)
    • fabric-resource-loader-v0
    • fabric-key-binding-api-v1
    • fabric-lifecycle-events-v1
  • Java 21 or later.
    • Built with the Microsoft build of OpenJDK 21.0.2.

How to add Luminance to your mod:

  1. Add the following lines to the repository section of your build.gradle:
exclusiveContent {
		forRepository {
			maven {
				name = "Modrinth"
				url = "https://api.modrinth.com/maven"
			}
		}
		filter {
			includeGroup "maven.modrinth"
		}
	}
  1. Add the following line to the dependencies section of your build.gradle:
include(modImplementation "maven.modrinth:luminance:${project.luminance}")
  1. Add the following line to your gradle.properties:
    1. Replace 1.0.0-alpha.4+1.21 with the latest version of Luminance!
      1. This can be found on the version page on Modrinth.
luminance = 1.0.0-alpha.4+1.21
  1. Reload gradle and you're ready to use Luminance!

Also check out

Our GitHub Page
Perspective by MCLegoMan
Souper Secret Settings by Nettakrim
Luminance Mod Collection

Licensed under LGPL-3.0-or-later.

This mod is not affiliated with/endorsed by Mojang Studios or Microsoft.
Some game assets are property of Mojang Studios and fall under Minecraft EULA.

External resources


Project members

MCLegoMan

Lead Developer

Nettakrim

Developer


Technical information

License
LGPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID