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Lodestone

Lodestone

Mod

A collection of code used throughout projects under the Lodestar team.

Client and server Library

25.3k downloads
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Lodestone is a library used by all mods under the Lodestar team, containing important backend code mostly used for rendering.

Features:

A lot of shaders
Various helper classes & utilities
A simple screenshake implementation
Some commonly used attributes in our mods
A system allowing for custom fire effects applied to entities
A particle system with a huge amount of per-particle configuration
A simple system for multiblock structures & block entity inventory handlers
A system for onscreen GUI-side particles with similar configuration to our other particle system
A world event system, similar to entities but saved, rendered, and ticked per dimension, rather than per chunk
A texture loader implementation; allowing for duplicating vanilla assets at a new directory during runtime. Also allows modifying the copied texture in various ways

...And more things we can't be bothered to write down!

External resources


Project members

Lodestar

Lodestar

Organization

egshels

Member

mrsterner

Member

SammySemicolon

Member


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID