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Vinery 1.4.28

  • Fixed Issue 176
  • Added MapColor to Dark Cherry Planks

Vinery 1.4.27

  • Removed a redundant recipe
  • Fixed Cherry Leaves being not bushy when using the built-in resource pack

Vinery 1.4.26

  • Fixed an Issue where players havent been able to store Noir Wine
  • Potential fix for an Issue with REI/JEI

Vinery 1.4.25

  • Removed Infinite recursion in TraderMuleEntity#remove
  • Fixed Noir Wine not healing
  • Fixed a WineBottle duplication bug when drinking Grapejuice
  • Fixed conditional create recipes

Vinery 1.4.24

  • Fixed Villagers Freight recipe conflict
  • Fixed Noir Wines Effect duration

Vinery 1.4.23

  • Fixed GrapeBush spawn rate
  • Added a potential fix for Issue #77

Vinery - 1.4.22

  • Fixed a crash when equipping a Straw Hat
  • Slightly improved Grapevines on Stems (texture)

Vinery - 1.4.22

  • Fixed a crash when equipping a Straw Hat
  • Slightly improved Grapevines on Stems (texture)

Vinery 1.4.21

  • Fixed Basket registration which caused a crash on start up

Vinery- 1.4.20

  • Added Grape Bags for all Grape Types
  • Reworked all GrapeBush Textures (Wild Variants)
  • Reworked all GrapeBush spawn rates
  • Reworked BigWineStorageBlock - you can now place all sorts of Wine Bottles inside of it
  • Reworked StrawHat
  • Reworked GrassSlab
  • Reworked Config and marked it as experimental. Use it with caution. You can now change Wine Strength, Duration and a few more things
  • TraderMules should now properly despawn when they are still leashed to a WanderingWinemaker
  • GrapeBushes don’t have thorns - therefore removed TaigaGrapeBush damage when an entity is inside
  • Changed default fermentation Time to 5 Minutes (you can change it in the config - but 2 seconds was a bit too fast!)

Vinery 1.4.19

  • Fixed an Issue preventing the placement of grapes in grapevine pots

External resources


Project members

satisfyu

Owner

Cristelknight

Mascot


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