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Leaves Us In Peace

Leaves Us In Peace

Mod

Leaf decay ignores different types of leaves and logs. Also fast leaf decay. Configurable.

Server Utility

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Ported fix from 1.10.3

From 1.10.3: Ported fix from 1.9.3

From 1.9.3: Fixed invisible text in the 'Configuration Unavailable' screen

A cumulative changelog can be found here

Ported fix from 1.9.3

From 1.9.3: Fixed invisible text in the 'Configuration Unavailable' screen

A cumulative changelog can be found here

Fixed invisible text in the 'Configuration Unavailable' screen

A cumulative changelog can be found here

Updated for 1.21.11

A cumulative changelog can be found here

Added Biomes O' Plenty compat

A cumulative changelog can be found here

Marked as compatible with 1.21.10

A cumulative changelog can be found here

Updated for 1.21.9

A cumulative changelog can be found here

Marked as compatible with 1.21.8

A cumulative changelog can be found here

Marked as compatible with 1.21.7

A cumulative changelog can be found here

Updated for 1.21.6

A cumulative changelog can be found here

Port 1.7.4 to 1.21.5

From 1.7.4: Port 1.6.2 to 1.21.2-1.21.4

From 1.6.2: Port 1.5.2 to 1.21-1.21.1

From 1.5.2:

  • replaced "Ignore persistent leaves" config with "Persistent leaves behavior", which can be any of the following
    • IGNORE: leaves ignore persistent leaves (placed by player) when determining whether to decay or not
    • NORMAL: persistent leaves behave the same as non-persistent leaves
    • MATCH_ALL: persistent leaves match all logs and leaves; useful for certain redstone contraptions
  • IGNORE and NORMAL are equivalent to "Ignore persistent leaves" true and false, respectively
  • MATCH_ALL is useful for redstone compatibility with multi-type tree farms that use leaves and observers for tree detection
  • also backported increased allowable decay delay configs

A cumulative changelog can be found here

Port 1.6.2 to 1.21.2-1.21.4

From 1.6.2: Port 1.5.2 to 1.21-1.21.1

From 1.5.2:

  • replaced "Ignore persistent leaves" config with "Persistent leaves behavior", which can be any of the following
    • IGNORE: leaves ignore persistent leaves (placed by player) when determining whether to decay or not
    • NORMAL: persistent leaves behave the same as non-persistent leaves
    • MATCH_ALL: persistent leaves match all logs and leaves; useful for certain redstone contraptions
  • IGNORE and NORMAL are equivalent to "Ignore persistent leaves" true and false, respectively
  • MATCH_ALL is useful for redstone compatibility with multi-type tree farms that use leaves and observers for tree detection
  • also backported increased allowable decay delay configs

A cumulative changelog can be found here

Port 1.5.2 to 1.21-1.21.1

From 1.5.2:

  • replaced "Ignore persistent leaves" config with "Persistent leaves behavior", which can be any of the following
    • IGNORE: leaves ignore persistent leaves (placed by player) when determining whether to decay or not
    • NORMAL: persistent leaves behave the same as non-persistent leaves
    • MATCH_ALL: persistent leaves match all logs and leaves; useful for certain redstone contraptions
  • IGNORE and NORMAL are equivalent to "Ignore persistent leaves" true and false, respectively
  • MATCH_ALL is useful for redstone compatibility with multi-type tree farms that use leaves and observers for tree detection
  • also backported increased allowable decay delay configs

A cumulative changelog can be found here

  • replaced "Ignore persistent leaves" config with "Persistent leaves behavior", which can be any of the following
    • IGNORE: leaves ignore persistent leaves (placed by player) when determining whether to decay or not
    • NORMAL: persistent leaves behave the same as non-persistent leaves
    • MATCH_ALL: persistent leaves match all logs and leaves; useful for certain redstone contraptions
  • IGNORE and NORMAL are equivalent to "Ignore persistent leaves" true and false, respectively
  • MATCH_ALL is useful for redstone compatibility with multi-type tree farms that use leaves and observers for tree detection
  • also backported increased allowable decay delay configs

A cumulative changelog can be found here

Port 1.7.3 to 1.21.5

From 1.7.3: Allow configuring minimum and maximum decay delay up to 1200 ticks (one minute)

A cumulative changelog can be found here

Allow configuring minimum and maximum decay delay up to 1200 ticks (one minute)

A cumulative changelog can be found here

Updated for 1.21.5

A cumulative changelog can be found here

  • Marked as compatible with 1.21.4
  • Added tree type tag for pale oaks
  • Minor internal changes

A cumulative changelog can be found here

Fixes errors that could cause world loading to stall

From 1.7.0: Updated for 1.21.2-1.21.3

A cumulative changelog can be found here

Port 1.5.1 to 1.21-1.21.1

From 1.5.1: Port 1.4.1 to 1.20.2-1.20.6

From 1.4.1:

A cumulative changelog can be found here

External resources


Project members

supersaiyansubtlety

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Technical information

License
CC0-1.0
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unsupported
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required
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