ChangeLog
- kubjs node - eval function
- register all models under the ldlib namespace by default
- add codeeditor for better text editing
- SelectNode doesn't require trigger link anymore
ChangeLog
- fix loop for node reset
- improve gizomo
ChangeLog
- fix ListMergeNode wont convert compatible types
- add transform anchor feature
- some QoL improvements
- zh_cn (thanks to the @FalAut)
ChangeLog
- fix loop node crash
ChangeLog
- add itemstack info node
- add fluidstack info node
- add blockstate info node
- fix particle textures of the server side.
ChangeLog
- fix player inventory not working correctly on the server
ChangeLog
- add compute shader support
- add select(ternary operation) node
- add null node
ChangeLog
- fix model renderer textures mess up after the resource reload
- always execute output parameter nodes
ChangeLog
- Add event handler for forge server stopping
- fix node graph push data crash
- discard unsafe thread interrupt for the search engine
- add search component + notify changes for configurator
- add history view