A simple mod that adds an attribute panel

Available in 1.1.5 with customizable headers and icons inside Mod Menu or config:
Resourcepack used to showcase: EaglesEye's Tooltip Attribute Icons with Icon Leading Tooltip
🔧 Adding Descriptions to Custom Attributes
To add descriptions to any attributes:
-
Create a resource pack, and inside it, navigate to:
assets/<your_namespace>/lang/en_us.json -
Add your attribute descriptions like this:
{
"description.attribute.name.modid.attributename": "Your attribute description here.",
"description.attribute.name.spell_engine.healing_taken": "Modifies how much healing is received."
}
✅ Replace modid and attributename with your actual mod's ID and the attribute's name.
Currently has innate support for:
- TieredZ
- Trinkets / Curios / Accessories
- Reskillable Reimagined
- Apotheosis
- Pufferfish Skill Trees
- RPG Systems
- Spell Engine (Set Equipment)
- More Quest Types (Rewards)
- RPG Systems (Titles)
Giving an attribute the id -> minecraft:diamond_sword.hello_world -> will show in tooltip as the diamond sword with the custom name as "Hello World"
Made for FantasyMC 1.21.1
External resources
Project members

KevzCz
Member
Technical information
License
MIT
Client side
required
Server side
required
Project ID
