Yet another very unimaginatively-named mod. This one will keep all chunks with at least one tile entity loaded, ignoring chests, signs, end portals, mob spawners and record players. It's just for my learning about IChunkLoadHandler, but I thought someone might find it useful as a compromise between keeping the entire map loaded (as some servers do) and the default chunk loading behaviour.
(Original mod by immibis. Original description from the Minecraft Forums.)
Archival notice
This mod is abandoned and has been uploaded for archival purposes. It was originally created by immibis. It has been uploaded to Modrinth under the ModrinthArchives account with permission from the original author.
Project members
ModrinthArchives
Owner
Technical information
License
MIT
Client side
unsupported
Server side
required
Project ID