Just Hammers Changelog
[2.0.4]
Fixed
- Crashing when hammers go into negative durability (Somehow)
[21.0.3]
Changed
- Added the hammers to the #minecraft:pickaxes tag
- Hammer repair durability is now handled by a percentage based system instead of a flat amount
Fixed
- Fixed a crashing issue on fabric due to poorly registered handlers #38
- The config system will now auto repair itself if it is missing a value
- Actually call the blockdrops event on NeoForge
[21.0.2]
Added
- Added a config option to disable the hammers durability from being shown in the tooltip #22
- Added a custom recipe type to allow for repairing the item in your crafting grid with the same material as the hammer
Changed
- You can now enchant hammers with all the same enchantments as pickaxes #29
Fixed
- Hammer cores acting as hammers #37
- Hammers would apply one extra damage on break due to the hammer trying to break the same block twice #36
- Hammers will no longer void blocks like dirt and sand but will break slower like in vanilla #35
- Hammers now show in the hand correctly instead of looking like a normal item #30
- Hammers will no longer crash the client if durability goes negative (somehow) #34
[21.0.1]
Fixed
- Unable to craft hammers due to missing recipes
[21.0.0]
Changed
- Ported to 1.21
Fixed
- The hammers block outline would select fluids...
[20.6.0]
Changed
- Ported to 1.20.6
Just Hammers Changelog
[2.0.3]
Fixed
- Assets being borked on forge
[84.0.0]
Changed
- Ported to 1.20.4
[82.0.1]
Fixed
- Removed mixin debugs
- Fixed render issues with neoforge
[82.0.0]
Changed
- Ported to 1.20.2
- Moved to new versioning system.