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Iris & Oculus Flywheel Compat

Iris & Oculus Flywheel Compat

Mod

Enable Flywheel's optimizations when using shaderpacks.

Client Optimization

331.7k downloads
101 followers
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TL;DR:

  • Fix issues in PBR and Parallax Occlusion Mapping.
  • Support Seus PTGI HRR 3, Shrimple, and UShader, etc.
  • Includes Flywheel in the jar file, so you don't need to install it separately.

1.1.3

  • Fix issue #146.
    • Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
    • Support Parallax Occlusion Mapping.
  • Fix issue #150.
    • Replace vertex v with vertex _flw_v to avoid conflict with existing variables.
  • Include Flywheel in jar file.
    • Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.

New compatible shaders:

  • Seus PTGI HRR 3
  • Shrimple
  • UShader

There are still many that have not been tested but may be compatible.

This version only compatible with Iris&Oculus 1.7.0 and above.

TL;DR:

  • Fix issues in PBR and Parallax Occlusion Mapping.
  • Support Seus PTGI HRR 3, Shrimple, and UShader, etc.
  • Includes Flywheel in the jar file, so you don't need to install it separately.

1.1.3

  • Fix issue #146.
    • Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
    • Support Parallax Occlusion Mapping.
  • Fix issue #150.
    • Replace vertex v with vertex _flw_v to avoid conflict with existing variables.
  • Include Flywheel in jar file.
    • Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.

New compatible shaders:

  • Seus PTGI HRR 3
  • Shrimple
  • UShader

There are still many that have not been tested but may be compatible.

TL;DR:

  • Fix issues in PBR and Parallax Occlusion Mapping.
  • Support Seus PTGI HRR 3, Shrimple, and UShader, etc.
  • Includes Flywheel in the jar file, so you don't need to install it separately.

1.0.3

  • Fix issue #146.
    • Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
    • Support Parallax Occlusion Mapping.
  • Fix issue #150.
    • Replace vertex v with vertex _flw_v to avoid conflict with existing variables.
  • Include Flywheel in jar file.
    • Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.

New compatible shaders:

  • Seus PTGI HRR 3
  • Shrimple
  • UShader

There are still many that have not been tested but may be compatible.

This version only compatible with Iris&Oculus 1.7.0 and above.

TL;DR:

  • Fix issues in PBR and Parallax Occlusion Mapping.
  • Support Seus PTGI HRR 3, Shrimple, and UShader, etc.
  • Includes Flywheel in the jar file, so you don't need to install it separately.

1.1.3

  • Fix issue #146.
    • Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
    • Support Parallax Occlusion Mapping.
  • Fix issue #150.
    • Replace vertex v with vertex _flw_v to avoid conflict with existing variables.
  • Include Flywheel in jar file.
    • Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.

New compatible shaders:

  • Seus PTGI HRR 3
  • Shrimple
  • UShader

There are still many that have not been tested but may be compatible.

This version only compatible with Iris&Oculus 1.7.0 and above.

1.1.2

  1. Fix issue #143, #36, #89: OpenGL error messages occur when shaders have too many attributes. Now is completely compatible with Bliss and Euphoria Patches.

1.1.1

  1. Fix issue #125: occasional crashes when shaders are not enabled. Thanks MoePus for the contribution.

1.1.0

  1. Fix lighting issues of the moving contraption.
    • The vertex light strength was incorrectly set to a fixed value, causing the moving contraption won't be affected by the light source.
  2. Use architecture to reorganize the project.
    • Forge and Fabric forge are now merged into a single project, which is more convenient for future development.
  3. New version number format.
    • Now the version number starts from 1.0.0. The first number represents the major version and will be increased when the mod has a significant update. The second number represents the Iris/Oculus compatibility and will be increased when the mod is no longer compatible with older versions of iris.

1.0.2

  1. Fix issue #143, #36, #89: OpenGL error messages occur when shaders have too many attributes. Now is completely compatible with Bliss and Euphoria Patches.

1.0.1

  1. Fix issue #125: occasional crashes when shaders are not enabled. Thanks MoePus for the contribution.

1.0.0

This version only support Iris 1.6.9+.

  1. Fix lighting issues of the moving contraption.
    • The vertex light strength was incorrectly set to a fixed value, causing the moving contraption won't be affected by the light source.
  2. Use architecture to reorganize the project.
    • Forge and Fabric forge are now merged into a single project, which is more convenient for future development.
  3. New version number format.
    • Now the version number starts from 1.0.0. The first number represents the major version and will be increased when the mod has a significant update. The second number represents the Iris/Oculus compatibility and will be increased when the mod is no longer compatible with older versions of iris.

1.0.2

  1. Fix issue #143, #36, #89: OpenGL error messages occur when shaders have too many attributes. Now is completely compatible with Bliss and Euphoria Patches.

1.0.1

  1. Fix issue #125: occasional crashes when shaders are not enabled. Thanks MoePus for the contribution.

1.0.0

This version only support Iris 1.6.9+.

  1. Fix lighting issues of the moving contraption.
    • The vertex light strength was incorrectly set to a fixed value, causing the moving contraption won't be affected by the light source.
  2. Use architecture to reorganize the project.
    • Forge and Fabric forge are now merged into a single project, which is more convenient for future development.
  3. New version number format.
    • Now the version number starts from 1.0.0. The first number represents the major version and will be increased when the mod has a significant update. The second number represents the Iris/Oculus compatibility and will be increased when the mod is no longer compatible with older versions of iris.

1.1.1

  1. Fix issue #125: occasional crashes when shaders are not enabled. Thanks MoePus for the contribution.

1.1.0

  1. Fix lighting issues of the moving contraption.
    • The vertex light strength was incorrectly set to a fixed value, causing the moving contraption won't be affected by the light source.
  2. Use architecture to reorganize the project.
    • Forge and Fabric forge are now merged into a single project, which is more convenient for future development.
  3. New version number format.
    • Now the version number starts from 1.0.0. The first number represents the major version and will be increased when the mod has a significant update. The second number represents the Iris/Oculus compatibility and will be increased when the mod is no longer compatible with older versions of iris.

1.0.1

  1. Fix issue #125: occasional crashes when shaders are not enabled. Thanks MoePus for the contribution.

1.0.0

This version only support Iris 1.6.9+.

  1. Fix lighting issues of the moving contraption.
    • The vertex light strength was incorrectly set to a fixed value, causing the moving contraption won't be affected by the light source.
  2. Use architecture to reorganize the project.
    • Forge and Fabric forge are now merged into a single project, which is more convenient for future development.
  3. New version number format.
    • Now the version number starts from 1.0.0. The first number represents the major version and will be increased when the mod has a significant update. The second number represents the Iris/Oculus compatibility and will be increased when the mod is no longer compatible with older versions of iris.

Fixed flywheel dependency issues

  1. Fix lighting issues of the moving contraption.
    • The vertex light strength was incorrectly set to a fixed value, causing the moving contraption won't be affected by the light source.
  2. Use architecture to reorganize the project.
    • Forge and Fabric forge are now merged into a single project, which is more convenient for future development.
  3. New version number format.
    • Now the version number starts from 1.0.0. The first number represents the major version and will be increased when the mod has a significant update. The second number represents the Iris/Oculus compatibility and will be increased when the mod is no longer compatible with older versions of iris.

External resources


Project members

leon-o

Owner


Technical information

License
CC0-1.0
Client side
required
Server side
unsupported
Project ID