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Create: Hypertubes

Create: Hypertubes

Mod

Travel arround the world with tubes!

Client and server Game MechanicsTechnologyTransportationUtility

574.0k downloads
253 followers
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Hypertubes 0.4.0-COMPAT

Fixes

Hypertubes 0.4.0

NOW WITH PONDER!

(This update may break tube connections from versions < 0.3.0)

Features

  • You can now use Ponder on all Hypertube items and blocks
  • Travel and placement are now block-relative, so WorldEdit works properly
    • Rotation with WorldEdit is still a bit messy

Fixes

  • Fixed visual glitches related to long-distance tube connections

Notes

This update took longer than I originally planned to release. I’ve been really busy these past few months, but I truly want to keep adding new features and improving the Hypertubes experience

I really appreciate all the support and feedback you’ve been giving to the mod!❤️

Hypertubes 0.3.0

by Rok on Nov 21, 2025
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Hypertubes 0.3.0

by Rok on Nov 21, 2025
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Hypertubes 0.3.0

THE AUTOMATION ERA BEGINS!

Features

  • You can now fully customize which entities are allowed to travel through the tube (via config or datapack)
  • Added new Tube Attachments:
    • Tube Scanner Attachment – Emits a redstone signal when any entity passes through
    • Redstone Detector Attachment – Changes the tube state when powered

Fixes

  • The player will always exit from the front of the tube
  • Fixed camera crash glitch with Immersive Portals
  • Fixed Steam ‘n Rails dismount issue
  • Fixed tube desync when changing the segment amount

Hypertubes 0.2.6 - Hotfix

Fixes

  • Fixed server crash when breaking the Accelerator block
  • Fixed items not stacking after creating a connection (Forge 1.20.1)

Hypertubes 0.2.6

Features

  • Packages can now travel through tubes! (Experimental)
  • Entrances and Accelerators now apply stress impact (configurable)
  • Improved camera movement when traveling vertically through tubes

Fixes

  • Prevented entities from taking damage while traveling
  • Fixed player suffocation damage when leaving a tube
  • Fixed accelerator sound issue
  • Fixed entities glitching inside tubes when moving vertically
  • Fixed player spinning when traveling vertically

Notes

Updates are taking a bit longer to release — I’m really busy at the moment, but more content and improvements are on the way soon!

Hypertubes 0.2.5

by Rok on Aug 12, 2025
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Hypertubes 0.2.5

by Rok on Aug 12, 2025
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Hypertubes 0.2.5

Features

  • Added Hypertube Accelerator
  • Improved travel speed handling

Notes

Updates are taking a bit longer to come out — I’m really busy at the moment, but soon I’ll be releasing more content and making even more improvements!

Hypertubes 0.2.4

by Rok on Jul 23, 2025
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Hypertubes 0.2.4

by Rok on Jul 23, 2025
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Hypertubes 0.2.4

Features

  • When you leave the Hypertube with an Elytra, you’ll be set to flying automatically

Changes

  • The collision block check now shows the nearest block to the player

Bug Fixes

  • You now exit the tube in the correct direction
  • Finally fixed all tube twist rendering issues
  • Fixed Elytra behavior inside the tube

Notes

This is a small update, the next one will bring Ponder compatibility, splitters and smart tubes!

Hypertubes 0.2.3

by Rok on Jul 19, 2025
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Hypertubes 0.2.3

by Rok on Jul 19, 2025
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Hypertubes 0.2.3

Changes

  • Major rework of the player movement system
  • Hypertube Cannons now behave more consistently

Bug Fixes

  • Fixed humanoid model being loaded on the server
  • Fixed entities visually popping out of the tube
  • Fixed players visually leaving the tube
  • Fixed camera movement
  • Fixed cape rendering inside the tube
  • Removed latency check

Notes

This is one of the final updates to the core system of Hypertubes. Next, I’ll start adding new features and exciting content!

External resources


Project members

Rok

Owner


Technical information

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