- Fix attacking an allied mob causing other mobs to panic. (20d8073)
- Give mod classes less ambiguous names. (e4a74bd)
- Fix issues with non-ascii characters in language files. (603e534)
- Update build dependencies. (8e52d2b)
This project is made possible by Patreon support from players like you. Thank you!
- lothrazar
- Spencer Gilbert
- Tobias Ward
- techsquirrel
- Pongo Sapiens
- noobanidus
- Darkosto
HeardMentality-Forge-1.19.4-10.0.1
on Jun 7, 2023HeardMentality-Forge-1.19.2-8.0.1
on Jun 7, 2023HeardMentality-Forge-1.18.2-7.0.1
on Jun 7, 2023HerdMentality-1.16.5-6.0.4
on Jun 7, 2023HerdMentality-1.16.5-6.0.3
on Jun 7, 2023HerdMentality-1.16.5-6.0.2
on Jun 7, 2023- Migrated to ForgeGradle 3.x to 4.x. - Tyler Hancock
- Migrate Gradle from 4.2 to 6.8.3. - Tyler Hancock
- Built against Forge 36.1.2 and Bookshelf 10.0.7 - Tyler Hancock
- Formatting. - Tyler Hancock
- Prevent the effect from happening in creative mode, or for fake players. - Tyler Hancock
- Make effect range configurable. - Tyler Hancock
- Add config option to ignore neutral mobs. Closes #2 - Tyler Hancock
- Added the herdmentality:ignored_mobs tag which can be used to make mobs bypass this effect. #2 - Tyler Hancock
Like the mod? Consider following me on Twitter and joining the Discord
Huge thanks to my supporters on Patreon
- Diablo Crasher
- BigAl607
- arcanearchivesmod
- Pongo Sapiens
- Darkosto
