nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Filter loader...
Filter versions...
Filter channels...

Updated to 1.21.6

Changes:

  • Moved the show through walls option to the Visibility tab

Bug fixes:

  • Fixed a bug where hearts didn't always show up through walls

Added features:

  • Added option to see indicators through walls
  • Added option to modify the opacity of the indicators

Fixed bugs:

  • Fixed a crash on NeoForge

Updated to 1.21.5

Added Features:

  • Damage Direction Indicator
    • Displays an arrow around the player's crosshair when they take damage
    • The indicator points in the direction the damage is coming from, helping the player quickly identify the source of the threat
    • It is disabled by default, and needs to be enabled via the config

Bug fixes:

  • Fixed a crash that happened while walking into an area with an Easy Mob Farm farm cube

Fixed bugs:

  • Fixed a bug where the number indicator would always round to the nearest integer, while still appending a .0. (example: 17.0 instead of 17.4)

Added features:

  • There is now an option to set the number of decimal places for the number type indicator.

Changes

  • Updated to 1.21.2+
  • The armor indicator is now disabled by default when launching the mod for the first time

Bug fixes:

  • Fixed a bug where the armor indicator failed to adjust for players/mobs with multiple rows of hearts, resulting in the second row being permanently obscured.

Fixed bugs:

  • Fixed an issue where hitting an entity would automatically cause it to be monitored (#11)
  • Fixed an issue where using the /healthindicator monitor command on NeoForge would cause an error message to be displayed
    • Note: The command still worked fine, the problem was with printing the command feedback to chat

Added features:

  • Stop monitoring command (#11)
    • Syntax: /healthindicators stop-monitoring

Added features:

  • Health monitoring command
    • Syntax: /healthindicator monitor <entity-name>
    • This command allows you to monitor the health of a specific entity by having a GUI display its health.
    • The display updates in real time
  • Multi-loader jar.
    • A single jar file can now be used for both Fabric and NeoForge versions.

Added features:

  • You can now toggle between Whitelist Mode or Blacklist Mode.
    • If you choose Blacklist, then the list will prevent displaying health bars over the entered entity types.
    • If you choose Whitelist, then Health bars will only display over the entity types listed in the list. Leave the list empty to disable.

Fixed bugs:

  • Fixed hearts flickering when holding down the override all filters button.
  • Fabric version did not have support for 1.21.0 listed.

Added

  • 1.21.1 support

Fixed bugs

  • The within distance toggle was not connected to the override players and distance options.
  • Dependencies were not properly listed in fabric.mod.json.

Added

  • 1.21.1 support

Fixed bugs

  • The within distance toggle was not connected to the override players and distance options.
  • Dependancies were not properly listed in fabric.mod.json.

Added feature:

  • Dynamic indicator type
    • This will change health-type to numbers for entities with more than 100 health points. Changed:
  • Now using NeoForge's versioning system. The first two numbers (21.0) is the Minecraft version, and the last number (0) is the mod version

Added feature:

  • Dynamic indicator type
    • This will change health-type to numbers for entities with more than 100 health points.

Changed:

  • Now using NeoForge's versioning system. The first two numbers (21.0) is the Minecraft version, and the last number (0) is the mod version

Fixed bugs:

  • Mod crashes when trying to open config screen in NeoForged 21.0.110+
    • This was caused by NeoForge releasing a breaking change in how the config screen was generated.

Added features:

  • Hearts now change textures based on status effects/conditions.
    • Supported textures are
      • Hardcore
      • Withered
      • Poisoned
      • Frozen
    • Hearts also "jump" if the player has Regeneration
    • This is accompanied by a new config option: show effects which toggles the above feature.

Added features:

  • Blacklist now supports player names.

External resources


Project members

AdyTech99

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID