Functionality
This mod adds two configuration options to control how dropped items combine on the ground. This can significantly improve performance in areas with lots of dropped items, like explosion craters or farms. This mod can be installed on a server without requiring players to install it. It can also be used in singleplayer.
Config
The mod has the following config options: (For Forge: In 1.15+, these config settings can be found in the serverconfig folder of your world's folder)
- radius - This is a value from 0.5 to 500 and defines the size of the area in which a dropped item will search for other dropped items to combine with. Example: Setting this to 5.0Â will search in an area of 5 blocks (in all directions) around the dropped item. "0.5" is vanilla behavior. Do note, that this behavior does not take walls into account.
- checkY -Â Set this to true if you want dropped items to also check above and below them, set to false if not. "false" is vanilla behavior.
Tags
There are also two item tags which can further control the behavior of specific items:
- getittogetherdrops:do_not_combine - Items that are added to the tag do not combine at all
- getittogetherdrops:ignored - Items in this tag will be ignored by the mod, and as such fall back to vanilla behavior. This tag takes precedence over getittogetherdrops:do_not_combine
Showcase
You are allowed to use this mod in any modpack.
External resources
Project members
bl4ckscor3
Owner
Technical information
License
MIT
Client side
unsupported
Server side
required
Project ID