I was getting sick and tired of seeing my FPS drop whenever I was at my base.
Flying Cullers dynamically adjusts the render distance of entities and tile entities based on your frame rate.
The config options give you some flexibility on performance.
This is a client-side only mod.
Inspired by Out Of Sight by Corosus.
Requires: SpongeMixins by TimeConqueror
External resources
Project members
AstroTibs
Owner
jss2a98aj
Author
Technical information
License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID