1.2.11
Updates
- (1.21+) Tag
farmersdelight:feastsis now added toc:edible_when_placed; - (1.21+) Ropes are now tagged under the
c:ropesblock/item tags;
Fixes
- Fix potential load error where
tomatoesis not present when joining a server; - Fix Canvas Rug and Tatami Mats not having their own stepping sounds, by tagging them as
combination_step_sound_blocks(thanks, Mickeon!); - Statistics are now properly awarded for:
- Using tools on the Cutting Board;
- Using Knives to cut cakes and pies;
- Using containers to take servings from feasts;
- (1.21+) Fix Mushroom Colonies floating without support when under a light level of 13;
- (1.21+) Create Integration - Fix outdated fluid syntax;
Translations
- Added:
- fr_ca (thanks, wool!);
1.2.11
Fixes
- Fix potential load error where
tomatoesis not present when joining a server; - Fix Canvas Rug and Tatami Mats not having their own stepping sounds, by tagging them as
combination_step_sound_blocks(thanks, Mickeon!); - Statistics are now properly awarded for:
- Using tools on the Cutting Board;
- Using Knives to cut cakes and pies;
- Using containers to take servings from feasts;
Translations
- Added:
- fr_ca (thanks, wool!);
1.2.10
Updates
- The JEI widget for the Cooking Pot now has its own image file, to allow custom widget editing;
- The UI icons are still located in the main Cooking Pot UI file;
- Villagers can now consume FD crops to become willing to breed (thanks, isErenG!);
- (1.21+) Tag changes:
- New mod tags:
farmersdelight:snacks: Non-sweet foods made of multiple ingredients, which don't need containers;farmersdelight:sweets: Sweet foods made of multiple ingredients, such as desserts;
- Properly tagged all FD foods inside
c:foods, as well as adding them to relevant sub-tags:- Wheat Dough, Raw Pasta and Nether Salad were added to
c:foods/food_poisoning; - All pie slices were added to
c:foods/pie. The full pies already exist inc:foods/edible_when_placed;
- Wheat Dough, Raw Pasta and Nether Salad were added to
- Added
c:foods/dough/wheatto accomodate Wheat Dough withinc:foods/dough, as per NeoForge specs;- FD recipes still use
c:foods/dough, as any type of grain is allowed;
- FD recipes still use
c:foods/milkis being sunsetted in favor of the officialc:drinks/milktag;- All FD recipes now use
c:drinks/milk; c:foods/milkstill exists for backwards compatibility, but will be removed in the next minor release.
- All FD recipes now use
- New mod tags:
Fixes
- Fixed
foodEffectTooltipconfig not affecting the tooltip of vanilla foods with FD effect overrides; - Fixed Cutting Board playing sounds at the zero corner, instead of at the center of itself;
- Fixed non-contained meals (example: Dumplings) being deleted if sitting on the meal slot, and using the same meal against the pot to serve it (thanks, VBlackCAT!);
- (1.21+) Create Integration - Fixed Chocolate Pie spouting recipe to use correct fluid tag;
Translations
- Added:
- kk_kz (thanks, ninsent!);
- zh_hk (thanks, Duppy-Conqueror!);
- Updated:
- hu_hu (thanks, bayi!);
- ja_jp (thanks, Abbage230!);
- lzh (thanks, BeiDou114514!);
- ru_ru (thanks, pansangg!);
1.2.10
Updates
- The JEI widget for the Cooking Pot now has its own image file, to allow custom widget editing;
- The UI icons are still located in the main Cooking Pot UI file;
- Villagers can now consume FD crops to become willing to breed (thanks, isErenG!);
Fixes
- Fixed
foodEffectTooltipconfig not affecting the tooltip of vanilla foods with FD effect overrides; - Fixed Cutting Board playing sounds at the zero corner, instead of at the center of itself;
- Fixed non-contained meals (example: Dumplings) being deleted if sitting on the meal slot, and using the same meal against the pot to serve it (thanks, VBlackCAT!);
Translations
- Added:
- kk_kz (thanks, ninsent!);
- zh_hk (thanks, Duppy-Conqueror!);
- Updated:
- hu_hu (thanks, bayi!);
- ja_jp (thanks, Abbage230!);
- lzh (thanks, BeiDou114514!);
- ru_ru (thanks, pansangg!);
1.2.9
Updates
- The
offhand_equipmenttag now includesforge:tools/shieldsby default, extending default compatibility; - Rich Soil Farmland can now be hydrated by any fluid type capable of hydration;
- Wild Cabbage and Sea Beet can now generate on any biome tagged with
minecraft:is_beach(thanks, lyaneii!);
Fixes
- Fixed Wheat Dough's water-based recipe still displaying in JEI when disabled;
- Fixed FD's special recipes existing in the
minecraftnamespace; - Temporary fix for the Cooking Pot crashing when opened in spectator mode (access is now disabled);
- (1.21+) Fixed Cooking Pot allowing players to cook and store up to 99 servings;
- (1.21+) Fixed Create integration's milling recipes using invalid field, which caused them to never finish processing;
- (1.21+) Fixed Rabbit Stew not returning bowls after being eaten, due to the Rabbit Stew buff;
- (1.21+) Fixed a potential datapack error with cooking recipes in KubeJS (thanks, ianm1647!);
Translations
- Update main langs to include lines for wall canvas signs;
- Fixed es_ar translation having a JSON error;
- Added:
- hu_hu (thanks, bayi!);
- lzh (thanks, BeiDou114514!);
- Updated:
- it_it (thanks, BlackShadow77!);
- zh_cn (thanks, Don-Trueno!);
- zh_tw (thanks, CyanChanges!);
1.2.8
Additions
- New item tags:
#meals- Groups bowl and plate foods which are considered a "meal" by the mod. Excludes Fruit Salad and Nether Salad;#drinks- Groups drinkable FD items that are not potions;#feasts- Groups the full forms of feasts. Their portions reside in#meals;
Updates
- Wheat Dough now has a simpler, less cumbersome crafting recipe using a Water Bucket:
- Wheat can be crafted with a Water Bucket to make Dough. The bucket's water won't be depleted, letting you craft dough indefinitely;
- The bucket acts as a simple technology gate to unlock this recipe;
- The egg recipe is still present, to not break auto-crafting setups;
- All usages of water buckets in the mod (recipes, interactions etc) now use a common tag (thanks, thelegitdolt!):
- 1.20.1:
forge:buckets/water(unofficial); - 1.21.1:
c:buckets/water;
- 1.20.1:
- Added knives to the
breaks_decorated_potstag; - Updated integration with
create:upright_on_beltto include all bowl, plate and bottle items; - Updated the Master Chef advancement with additional meals;
- The meals reflect the "vanilla FD" entries in the
mealstag, but does not update with the tag itself;
- The meals reflect the "vanilla FD" entries in the
- Updated effect description IDs for all langs (thanks, mpustovoi!);
- Cooking Pot will always "cool down" when the recipe becomes invalid mid-cooking, instead of losing all cooking progress in some circumstances;
Fixes
- Fixed Jack-O-Lantern not being mineable with a Knife;
- Fixed Create's Potato Cannon integration;
- Fixed Knives with Silk Touch slicing Pumpkin blocks;
- Fixed budding bushes (Tomato)'s planting rules being hardcoded to vanilla farmland;
- Fixed Rich Soil negating fall damage (1.21.1) and
turnToDirtconverting it into normal dirt (thanks, SarahIsWeird!); - (1.21.1) Fixed Baskets and Cabinets not having an item handler capability (thanks, RaymondBlaze!);
- (1.21.1) Updated Create Integration to the newest update's syntax (thanks, mpustovoi!);
- (1.21.1) Fixed
storage_blockstags not being nested in their parent (thanks, Lucky-56!); - (1.21.1) Fixed FD recipe ID's not being displayed on debug info on JEI screens (thanks, Abbie5!);
- (1.21.1) Fixed Immersive Engineering integration recipes;
- (1.21.1) Fixed Tall-mato advancement not working properly;
- (1.21.1) Fixed HUD overlays rendering on top of AppleSkin overlays;
Translations
- Updated:
- es_es (thanks, GGlangf!);
- zh_cn (thanks, NumberSir!);
- zh_tw (thanks, DEEMsss!);
1.2.7
Updates
- Knives are now effective at mining Cactus;
- Knives can now instamine Bamboo, just like a Sword;
- Added the following blocks to the
unaffected_by_rich_soiltag:- Moss, Nylium, Big Dripleaf, Pink Petals and Tall Flowers;
- Added
storage_blocks/<material>tags for each storage block (crates, bags, bales) in the mod:- In 1.20.1, the namespace is
forge; - In 1.21.1, the namespace is
c;
- In 1.20.1, the namespace is
- Rich Soil is no longer hardcoded to deny tall flower boosting; they have simply been added to the
unaffected_by_rich_soiltag;
Fixes
- Fixed wrong UV at the bottom of Pie models when there's 1 slice left;
- (1.21) Fix Pumpkins always dropping Pumpkin Slices without needing a knife;
Translations
- Updated:
- es_cl (thanks, Ganbare-Lucifer!);
- id_id (thanks, ichirei!);
- zh_cn (thanks, Boshigiri!);
1.2.6
Additions
- Farmer's Delight crops will now generate in village farms!
- Cabbage, Tomato and Onion will randomly replace either Wheat or Potato crops in villages;
- Crop availability varies between arid, temperate and cold biomes;
- Rice is excluded, as it requires a custom structure, and Villagers can't farm it yet.
- Added cutting recipe for Torchflower;
Fixes
- Fix Skillet's default block state having
waterlogged=true; - Fix
tomatoesnot having a map color; - (1.21) Fix Cutting Board recipes crashing with recipe optimization mods;
- (1.21) Fix Anvil being able to add Sweeping Edge to knives and skillets;
- (1.21) Fix Skillets lacking item data when placed via commands, causing crashes and inconsistencies;
Translations
- Added:
- en_nz (thanks, XlosVSM!);
- vp_vl (thanks, SquareScreamYT!);
- Updated:
- es_mx (thanks, cerealconjugo!);
- ja_jp (thanks, Abbage230!);
- zh_cn (thanks, NumberSir!);
1.2.6
Additions
- Farmer's Delight crops will now generate in village farms!
- Cabbage, Tomato and Onion will randomly replace either Wheat or Potato crops in villages;
- Crop availability varies between arid, temperate and cold biomes;
- Rice is excluded, as it requires a custom structure, and Villagers can't farm it yet.
- Added cutting recipe for Torchflower;
Fixes
- Fix Skillet's default block state having
waterlogged=true; - Fix
tomatoesnot having a map color;
Translations
- Added:
- en_nz (thanks, XlosVSM!);
- vp_vl (thanks, SquareScreamYT!);
- Updated:
- es_mx (thanks, cerealconjugo!);
- ja_jp (thanks, Abbage230!);
- zh_cn (thanks, NumberSir!);
1.2.5
Additions
- Farmer Villagers are now capable of planting and harvesting FD crops!
- They can plant, harvest and collect the drops for Cabbage, Tomato and Onion;
- Rice is currently excluded from this equation, as farmer AI wasn't able to handle it properly without extensive changes.
- Added tag:
farmersdelight:campfire_signal_smoke. Blocks in this tag will cause Campfires to emit "signal smoke", like the Hay Bale;
Updates
- Knives are now effective at mining Pumpkins (normal and carved) and Melons;
- Knives will harvest 4 Pumpkin Slices when mining a Pumpkin, instead of a whole unit. Carved Pumpkins are unaffected;
- Added Canvas Signs to the vanilla
signsandhanging_signsitem tags; - Some crafting recipes are now properly grouped in the Crafting Table's recipe book;
- Skillets are now waterloggable, but are unable to cook underwater, either handheld or as a block. Hard to fry when the skillet is flooded!
tomatoeswere temporarily removed from thecropstag, as bee pollination was breaking ropelogged vines unpredictably;- This will likely be addressed in the next major release;
Fixes
- Fix meal duplication when using containers against a Cooking Pot block, then closing and reloading the world;
- (1.21) Fixed Kelp Roll (whole) having wrong food stats;
- (1.21) Fixed Skillet not being enchantable in an anvil;
- (1.21) Fixed Knives being unable to receive Knockback and Looting;
- (1.21) Fixed Cutting Boards being unable to handle two valid tools for the same input (thanks, Lance5057!);
- (1.21) Fixed Skillets not losing durability when attacking mobs;
Translations
- Added:
- be_by (thanks, observr1!)
- da_dk (thanks, gohkenytp!)
- en_gb (thanks, akkini1!)
- tok (thanks, PiggyDr!)
- Updated:
- de_de (thanks, joernott and DaLumma!)
- es_ar (thanks, axperty!)
- es_mx (thanks, cerealconjugo!)
- ja_jp (thanks, konumatakaki and EndilCrafter!)
- ko_kr (thanks, smoong951!)
- ru_ru (thanks, mpustovoi!)
- uk_ua (thanks, TheGridExpert!)
- vi_vn (thanks, godkyo98!)
- zh_cn (thanks, DuckDuckStudio!)
- zh_tw (thanks, DuckDuckStudio and FuGu0416!)
1.2.5
Additions
- Farmer Villagers are now capable of planting and harvesting FD crops!
- They can plant, harvest and collect the drops for Cabbage, Tomato and Onion;
- Rice is currently excluded from this equation, as farmer AI wasn't able to handle it properly without extensive changes.
- Added tag:
farmersdelight:campfire_signal_smoke. Blocks in this tag will cause Campfires to emit "signal smoke", like the Hay Bale;
Updates
- Knives are now effective at mining Pumpkins (normal and carved) and Melons;
- Knives will harvest 4 Pumpkin Slices when mining a Pumpkin, instead of a whole unit. Carved Pumpkins are unaffected;
- Added Canvas Signs to the vanilla
signsandhanging_signsitem tags; - Some crafting recipes are now properly grouped in the Crafting Table's recipe book;
- Skillets are now waterloggable, but are unable to cook underwater, either handheld or as a block. Hard to fry when the skillet is flooded!
tomatoeswere temporarily removed from thecropstag, as bee pollination was breaking ropelogged vines unpredictably;- This will likely be addressed in the next major release;
Fixes
- Fix meal duplication when using containers against a Cooking Pot block, then closing and reloading the world;
Translations
- Added:
- be_by (thanks, observr1!)
- da_dk (thanks, gohkenytp!)
- en_gb (thanks, akkini1!)
- tok (thanks, PiggyDr!)
- Updated:
- de_de (thanks, joernott and DaLumma!)
- es_ar (thanks, axperty!)
- es_mx (thanks, cerealconjugo!)
- ja_jp (thanks, konumatakaki and EndilCrafter!)
- ko_kr (thanks, smoong951!)
- ru_ru (thanks, mpustovoi!)
- uk_ua (thanks, TheGridExpert!)
- vi_vn (thanks, godkyo98!)
- zh_cn (thanks, DuckDuckStudio!)
- zh_tw (thanks, DuckDuckStudio and FuGu0416!)
1.2.4a (1.21)
Fixes
- Fix crash when placing Mangrove Cabinet, Canvas Signs or Hanging Canvas Signs;
- Fix sporadic CME crash due to item override registration;
- Fix meal duplication when using containers against a Cooking Pot block, then closing and reloading the world;
Translations
- Updated:
- de_de (thanks, DaLumma!)
- es_mx (thanks, cerealconjugo!)
- ja_jp (thanks, EndilCrafter!)
- ru_ru (thanks, mpustovoi!)
- uk_ua (thanks, TheGridExpert!)
- (1.21) All
forgetags have been updated to thecnamespace, with a few changes and additions:- Updated many tags to reside within the
c:foods/subgroup, except forc:crops/grain, since the items are inedible; - Many tags which had specific subgrouping were sunsetted.
- For example: forge:vegetables/tomato was phased out due to redundancy, in favor of c:foods/tomato instead, but tomatoes are still added to c:foods/vegetables;
- Removed
farmersdelight:wolf_prey, in favor of usingc:foods/raw_meatinstead; - Added
c:foods/safe_raw_fish, a version ofc:foods/raw_fishwhich does not include Pufferfish;
- Updated many tags to reside within the
1.2.4
Updates
- The Cooking Pot item now displays more information than before:
- A blue bar will be shown to indicate the amount of meal servings stored, similar to how Bundles display their fullness;
- The tooltip will display the stored food's item sprite alongside its name;
- When viewing basic crops in JEI, they will display info on where they can be found as Wild Crops.
Fixes
- (1.20) Creative Tab registration has been moved to server-side, so that other mods can access them for game logic;
- Structure files for compost heaps are now format-updated with datagen, thus avoiding excessive DFU triggers on world gen. This should improve performance!
- Credit to malte0811, co-author of Immersive Engineering, for the StructureUpdater implementation;
- Skillet's higher knockback is now implemented as an attribute, rather than an event, fixing a bug where the other hand's item also received this boost;
- Skillet sounds now play at the correct stage of the damage cycle. This is noticeable on multiplayer, with some amount of latency;
Translations
- Added a line for the Rotten Tomato entity in most langs (thanks, leagris!);
- Added:
- sv_SE (thanks, Bjorkan!);
- Updated:
- es_MX (thanks, CerealConJugo!);
- fr_FR (thanks, leagris!);
- ja_JP (thanks, EndilCrafter!)
- ru_RU (thanks, VGamerGroup!);
- uk_UA (thanks, unroman!);
- zh_CN (thanks, NumberSir);
- zh_TW (thanks, Lobster0228!);
