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  • Update the mod's metadata to support versions up until Create 6.1.0
  • Fix augment recipes, making them use Fabric tags instead of Forge tags
  • Change fabric.mod.json to only allow 1.20.1 (for semantics)
  • Update the mod's metadata to support Create 6.0.9

Changes from the 1.20.1 release, including:

Bugfixes:

  • Wrench Interactions now apply properly
    • I guess I never enabled the mixins.... oops....
  • You can now dye wrenches. Again.
    • oops....

This release features a new UV for the wrench model, re-sprites all of the previous wrench materials to match that UV, and re-sprites the original Wrench Gold texture for better shading.

It supports Create 6.0.4-6.0.8.

The entries in JEI's Smithing category were removed in favor of a new category that lets you see the customizations easier. This also lets EMI pick up on the recipes.

New textures:

  • Every wrench part was re-sprited
    • This new UV requires a texture update on the part of any custom pack makers, sorry :(
      • its so worth it i swear
  • The Handle and Cog Augments have been given new sprites (thanks Nerdman for the inspiration)

New Materials:

Thanks to the efforts of Dadamalda, Extended Wrenches now supports Every Compat (Wood Good)

  • For all parts:
    • Asurine
    • Crimsite
    • Veridium
    • Ochrum
    • Scorchia
    • Scoria
  • Head:
    • Skull (spooky)
  • Cog:
    • Bone
  • Axis (new):
    • Andesite
    • Granite
    • Diorite
    • Bone

New Features:

  • New JEI category just for wrench customization
  • You can now un-dye wrenches using a water cauldron, just like leather armor

Bugfixes:

  • (when playing on create 6.0.7+) Mechanical Crafters can now be connected with customized Wrenches
  • Add Lapis Lazuli and Nether Quartz wrench heads (thanks whynotdogie1!)
  • Fix the server kicking you upon fully customizing wrench (my bad, thanks Mizu, KyokoTomato, and birbl for pointing this out)
  • Allow base create wrenches to be dyed into Extended Wrenches, too
  • Move Wrench Augments to be completely after Vanilla Armor Trims
  • Add Lapis Lazuli and Nether Quartz wrench heads (thanks whynotdogie1!)
  • fix Dutch language (i assigned it to german I am SO sorry)
  • add a recipe for the Wrench Cog Augment

"the cogmentation update"

  • Allow swapping out the wood type of the Wrench's Cog
  • Wrench Cog Augment
  • update Spanish, French localizations for this
  • add Dutch localization (thanks Mizu/whynotdogie)
  • allow Create 6.0.6
  • French (fr_fr) localization by CreepersNeedHugs
  • Fix the recipe for the Wrench Head Augment (oopsies)
  • French (fr_fr) localization by CreepersNeedHugs
  • Bump to allow Create 6.0.5 (I did not have this before in anticipation of a bigger Create patch)
  • Spanish Translation by JonerCrack
  • Internal: Switch to Enums for WrenchParts