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  • Fixed Zebras not being affected by Thorns when they kick you
  • Fixed Crate of Duck Eggs being named incorrectly
  • Fixed Raw Duck missing #c:foods/food_poisoning tag
  • Made Pinecone Golems configurable
  • Ported to 1.21.1
  • Added five new Wolf Variants (Gray, Horizon, Ombre, Tawny, and Timber) for the five Pine biomes
  • Koi variants are now data-driven
  • Deer variants are now data-driven
  • Slabfish overlays are now data-driven
  • Adjusted datapack formatting and organization for data-driven Slabfish
  • Removed Large and Giant Lily Pads
  • Fixed MixinExtras not being present
  • Added a config for Deer having/not having antlers
  • Doubled Wisteria Sapling drop rates
  • Fixed MuleArmorLayer mistakingly identifying itself as the crash when another mod crashes before it
  • Fixed Leather Armor worn by Mules disappearing upon re-opening world
  • Fixed some mixin crashes by switching to WrapOperation
  • Fixed Zebroids not being able to use Farmer's Delight horse feed
  • Fixed Mycelium Sprouts not being a Farmer's Delight compost activator
  • Fixed a rare crash when Zebras are fleeing
  • Fixed Slabfish not dropping leash when bucketed
  • Fixed Koi Buckets not being able to be emptied by dispensers
  • Fixed leaves not working with Fast Graphics
  • Fixed Fallen Pine Trees erroring from placing in a far chunk
  • Remodeled Yaks & improved AI
  • Remodeled Ducks & improved AI
  • Added Gallery support
  • Added Helper Banner Pattern
  • Added Baby Chicken texture
  • Added Zebra sounds
  • Added Zorses and Zonkeys
  • Mules now have a lesser chest capacity but can wear leather horse armor
  • Improved Deer fleeing and trusting mechanics
  • Tweaked Wisteria trees to be noise based
  • Tweaked Dwarf Spruce and Cup Lichen generation
  • Fixed various issues with Serenity
  • Fixed Delphiniums not having random offset
  • Fixed Slabfish snacks being consumed twice
  • Fixed Slabfish being unable to be fed Passion Fruits
  • Fixed Pine and Wisteria hanging signs missing tags
  • Fixed Slabfish backpacks not playing sound when dyed
  • Fixed renaming a Slabfish resetting its texture
  • Fixed Mud Balls not being craftable from Coarse and Rooted dirt
  • Fixed Potted Cartwheels not being directional
  • Fixed some issues with Slabfish dance animation
  • Fixed Koi health being too high
  • Fixed an issue with Alex's Caves preventing Slabfish from spawning
  • Fixed an issue with Tapir tracking
  • Tweaked Hibiscus bush generation
  • Tweaked Muddy Pig mechanics & default config values
  • Ported to 1.20.1
  • Rebranded Environmental's Cherry wood to Plum
  • Removed Explorer's Gear set (temporarily... partially)
  • Bug fixes
  • Added Dwarf Spruce plant
  • Added Pine Slopes biome
  • Added Old Growth Pine Barrens biome
  • Added Snowy Old Growth Pine Barrens biome
  • Added Gray rabbit variant for Pine Slopes
  • Added Lumberer Banner Pattern to Log Cabins
  • Added three new paintings
  • Improved Zebra attack mechanics
  • Increased Wisteria rates
  • Nerfed Cattail recipes
  • Hoglins can now have litters alongside Pigs
  • Tweaked Log Cabin loot table
  • Tweaked Wisteria leaf placement
  • Tweaked Cup Lichen texture
  • Tweaked Cup Lichen placement
  • Tweaked Archive painting texture
  • Fixed Wolves not attacking Tapirs
  • Fixed various Log Cabin generation issues
  • Fixed sounds on Tapirs and Pinecone Golems
  • Fixed a lot of subtitle issues
  • Fixed issues with Koi Bucket
  • Fixed Pine Slabfish not being in advancement
  • Fixed Hibiscus Leaf Piles not being craftable
  • Fixed Spiny Slabfish having an incorrect name
  • Fixed natural Baby Tapirs not having the right texture
  • Fixed Tapirs sometimes over spawning
  • Fixed some issues with Tapir tracking
  • Fixed Reindeer sometimes not growing antlers
  • Fixed Reindeer not being able to walk on Powder Snow
  • Fixed armor not being tagged

Introducing Environmental's latest update!

  • Added Pine Barrens, Pine trees, Pinecones, and Pinecone Golems!
  • Redesigned and reworked Koi, Blossom Woods, Cattails, Willow wood, Hibiscus, and more!
  • Added Dirt Bricks, Tiles, and Paths
  • Added Reindeer in colder biomes!
  • Added Tapir in Jungles!
  • Added Zebra and Tasselflowers in Savannas!

External resources


Project members

Team Abnormals

Team Abnormals

Organization

bagel

Developer

five

Developer

hatsondogs

Developer

martianarchitecture

Developer

Farcr

Former Developer

ViviSpook

Former Developer


Technical information

License
Abnormals License
Client side
required
Server side
required
Project ID