- added mechanic and feedback to cap text boxes at their maximum values
- added zero tolerance implementation (previously, setting the option had no effect)
- added config option and logic to disable meters connecting to each other (disallowed by default)
- added GuideME integration
- fixed meter not supporting long-based transfer limit
- fixed crash when text box value exceeds the maximum supported value
- changed order for interval and tolerance options in the GUI
- fixed world bricking when an output does not accept multiple energy pushes in a single tick in split mode
- fixed logic to fill available outputs with their maximum voiding energy if the actual amount differs from the simulation
- improved splitting logic to only do one transfer operation in a single tick
- fixed energy limit being applied per operation instead of per tick
- fixed energy limit not respecting multiple inputs
- improved energy splitting algorithm to distribute leftover energy
- added new GUI tab showing a graphical representation of the last measured energy rates
- added proper client action registration system to avoid unhandled synced actions
- added fallback system to clear output caches when a neighbor block changes without invalidating its capability
- fixed cable connections with mods relying on block updates instead of capability invalidation when an I/O config is changed
- fixed cable connections with mods checking for non-directional energy storages
- fixed players entering or re-entering the chunk not getting the latest energy rates
- added button to reset the total energy transferred
- added option to set custom interval length for exact/instant mode
- fixed output priority being zero when switching from split to transfer mode
- fixed I/O config widgets not being centered in their group box
- fixed meter configuration values not always being saved
- improved performance by drastically simplifying interval average calculation logic
- renamed measuring modes from "exact" and "interval" to "instant" and "smoothed"
Initial 1.21.1 release! The mod is still subject to change and lacks some features, as well as explanations.
The new version is a complete rewrite of the 1.20.1 version.
Initial 1.20.1 release!
- initial release

