Enemy Banner
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EnemyBanner Inspired by the EnemyBanner from the famous game Terraria.
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By default, any entity with 50 kills will get the corresponding enemy flag, you can change the number of kills for specific entity types and the global entity kills, as well as the blacklist of entities you don't want to appear, via the configuration file
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Provides a variety of Silks replacement styles,Where different patterned Silks will provide additional bonuses, The default bonus is an entity with a flag within 16 squares that reduces damage by 30% against player attacks and increases damage by 50% for player attacks on that entity
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Provide 16 colors top of the banner,8 different banner content bonuses,You can combine at will in the loom
Silk Addition
- Damage Silks
- Resist Silks
- Inhibit Silks
- Loot Silks
- Pull Silks
- Push Silks
- Range Silks
External resources
Project members
HuNao
Member
Technical information
License
MIT
Client side
required
Server side
required
Project ID