nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)

-- 1.4.2 Hotfix -- fixed continuouos left and right twirls having swapped names -- 1.4.1 Hotfix -- fixed possible crash when loading a resource pack without defined overrides

-- ELYTRA CONTRAILS 1.4.0 --

MISC CHANGES AND ADDITIONS:

  • Added built in resource packs for arrow trails and allay trails
  • Added the ability for resource packs to define custom trail spawners in ANY entity model (Check wiki for more info!)
  • Added the ability for resource packs to override configs for specific trails in ANY entity model
  • Added keybind for opening elytra trail settings (no default keybind)
  • Added an input buffer for twirling to feel more natural
  • Made time-based events now use tick-based time (Fixes trails and twirls looking wrong in flashback)
  • Changed the way configs are stored and sent to the server to be more expandable (requires updating server to 1.4.0)
  • Textures of trails now scale with trail width
  • Many rendering optmizations to trails
  • changed wingtip position and added angle of attack correction to wingtip position

NEW GENERAL SETTINGS:

  • Added option to check for FA+Player wingtips
  • Added option to snap trails to wingtips, preventing flickering
  • Added option to fade trails close to the camera
  • Added option to disable trail splines
  • Added option to toggle resource packs overriding per-trail configs
  • Added option to toggle "extended" EMF Support, whether trails should be looked for in entity other than player models
  • Added option to toggle entity trails with no EMF model defined

NEW TRAIL-SPECIFIC SETTINGS:

  • Option to use a different Pride/Trail texture for the right trail specifically
  • Option to make trail width change based on trail age
  • Option to make a Gap between wingtip and when trail starts
  • Option to subtract trail distance from the end
  • Option to make Distance-based fade at end of trail
  • Options for Speed-dependent trail transparency
  • Options for Speed dependent trail width
  • Option to use a different color for the right trail specifically
  • Options to move the wingtip's relative XYZ coordinates

NEW TWIRLING OPTIONS:

  • Added the ability to change timing of twirls
  • Added 6 new types of twirls
  • Made "Ignore speed for trail when twirling" a per-player setting
  • 1.4.1 Hotfix - fixed possible crash when loading a resource pack without defined overrides

-- ELYTRA CONTRAILS 1.4.0 --

MISC CHANGES AND ADDITIONS:

  • Added built in resource packs for arrow trails and allay trails
  • Added the ability for resource packs to define custom trail spawners in ANY entity model (Check wiki for more info!)
  • Added the ability for resource packs to override configs for specific trails in ANY entity model
  • Added keybind for opening elytra trail settings (no default keybind)
  • Added an input buffer for twirling to feel more natural
  • Made time-based events now use tick-based time (Fixes trails and twirls looking wrong in flashback)
  • Changed the way configs are stored and sent to the server to be more expandable (requires updating server to 1.4.0)
  • Textures of trails now scale with trail width
  • Many rendering optmizations to trails
  • changed wingtip position and added angle of attack correction to wingtip position

NEW GENERAL SETTINGS:

  • Added option to check for FA+Player wingtips
  • Added option to snap trails to wingtips, preventing flickering
  • Added option to fade trails close to the camera
  • Added option to disable trail splines
  • Added option to toggle resource packs overriding per-trail configs
  • Added option to toggle "extended" EMF Support, whether trails should be looked for in entity other than player models
  • Added option to toggle entity trails with no EMF model defined

NEW TRAIL-SPECIFIC SETTINGS:

  • Option to use a different Pride/Trail texture for the right trail specifically
  • Option to make trail width change based on trail age
  • Option to make a Gap between wingtip and when trail starts
  • Option to subtract trail distance from the end
  • Option to make Distance-based fade at end of trail
  • Options for Speed-dependent trail transparency
  • Options for Speed dependent trail width
  • Option to use a different color for the right trail specifically
  • Options to move the wingtip's relative XYZ coordinates

NEW TWIRLING OPTIONS:

  • Added the ability to change timing of twirls
  • Added 6 new types of twirls
  • Made "Ignore speed for trail when twirling" a per-player setting

-- ELYTRA CONTRAILS 1.4.0 --

MISC CHANGES AND ADDITIONS:

  • Added built in resource packs for arrow trails and allay trails
  • Added the ability for resource packs to define custom trail spawners in ANY entity model (Check wiki for more info!)
  • Added the ability for resource packs to override configs for specific trails in ANY entity model
  • Added keybind for opening elytra trail settings (no default keybind)
  • Added an input buffer for twirling to feel more natural
  • Made time-based events now use tick-based time (Fixes trails and twirls looking wrong in flashback)
  • Changed the way configs are stored and sent to the server to be more expandable (requires updating server to 1.4.0)
  • Textures of trails now scale with trail width
  • Many rendering optmizations to trails
  • changed wingtip position and added angle of attack correction to wingtip position

NEW GENERAL SETTINGS:

  • Added option to check for FA+Player wingtips
  • Added option to snap trails to wingtips, preventing flickering
  • Added option to fade trails close to the camera
  • Added option to disable trail splines
  • Added option to toggle resource packs overriding per-trail configs
  • Added option to toggle "extended" EMF Support, whether trails should be looked for in entity other than player models
  • Added option to toggle entity trails with no EMF model defined

NEW TRAIL-SPECIFIC SETTINGS:

  • Option to use a different Pride/Trail texture for the right trail specifically
  • Option to make trail width change based on trail age
  • Option to make a Gap between wingtip and when trail starts
  • Option to subtract trail distance from the end
  • Option to make Distance-based fade at end of trail
  • Options for Speed-dependent trail transparency
  • Options for Speed dependent trail width
  • Option to use a different color for the right trail specifically
  • Options to move the wingtip's relative XYZ coordinates

NEW TWIRLING OPTIONS:

  • Added the ability to change timing of twirls
  • Added 6 new types of twirls
  • Made "Ignore speed for trail when twirling" a per-player setting

1.3.1 HOTFIX:

Fixed presets and default having wrong first person fade time Fixed first person fade time affecting freecam

1.3.0:

Huge update!

Changes:

Render system completely rewritten, much more performance (thanks Flamgop!)

Server Communication: If the mod is installed server-side (or the spigot plugin coming soon), players with the mod can see eachother's customized trails! also they can see eachother twirling! there are options on the client to disable sending trail information,

Added many new config options for trails:

  • Enable Trail Toggle
  • Translucent Trail Toggle
  • Wireframe Trail Toggle
  • Glowing Trail Toggle
  • Delay First Person Trail
  • Trail Color
  • Trail Alpha
  • Trail Fade-in toggle/distance
  • Trail Pride Flag Texture! Select from many provided textures. Resource packs can define new ones too!
  • Global toggle for all trails
  • Global toggle for twirling
  • Global toggle for ignoring minimum trail speed when twirling
  • Toggle for twirling camera in first/third person (motion sickness. fishy made me add this)
  • Toggle for logging trail creation/deletion
  • Toggle for shaders forcing glowing to be turned on
  • Button to clear all trails

Trail Presets:

  • Comes with 6 presets, but players can create as many as they want! Resource packs can also define new presets.

Trail options can be applied to yourself, or as defaults for other players.

Huge Update!

Changes:

Render system completely rewritten, much more performant (thanks Flamgop!)

Server Communication: If the mod is installed server-side (or the spigot plugin coming soon), players with the mod can see eachother's customized trails! also they can see eachother twirling! there are options on the client to disable sending trail information,

Added many new config options for trails:

  • Enable Trail Toggle
  • Translucent Trail Toggle
  • Wireframe Trail Toggle
  • Glowing Trail Toggle
  • Delay First Person Trail
  • Trail Color
  • Trail Alpha
  • Trail Fade-in toggle/distance
  • Trail Pride Flag Texture! Select from many provided textures. Resource packs can define new ones too!
  • Global toggle for all trails
  • Global toggle for twirling
  • Global toggle for ignoring minimum trail speed when twirling
  • Toggle for twirling camera in first/third person (motion sickness. fishy made me add this)
  • Toggle for logging trail creation/deletion
  • Toggle for shaders forcing glowing to be turned on
  • Button to clear all trails

Trail Presets:

  • Comes with 6 presets, but players can create as many as they want! Resource packs can also define new presets.

Trail options can be applied to yourself, or as defaults for other players.

EMF Support! pack creators need to define "leftWingTip" and "rightWingTip" bones if they want contrails to appear in correct positions.

Changed name in lang file from "Elytra Trails" to "Elytra Contrails"

Rework how wingtip is calculated, works in first person now, and stores trails for loaded players even if they arent currently on screen.

If a player isn't rendered, their trail stops (before it would try to connect their last known point if the player showed up again, causing strange visuals)

re-ordered some config options

First Version

External resources


Project members

dbrighthd

Member

flamgop

Helped with Rendering


Technical information

License
MPL-2.0
Client side
required
Server side
unsupported
Project ID