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1.3.0+1.21

Changelog

Minor update to resolve long-standing issues regarding the sky.

Additions

  • The config menu now has an option to scale how much brightness is granted by the sky.
    • This option is enabled by default.
    • Disable this option if you want sky brightness to remain dependent on the time of day/weather.

Changes

  • Adjusted how entity brightness works to account for the new system.
  • The option for maximum skylight is visible again.

Bugfixes

  • Raising the minimum skylight now works how you'd expect it to (when the new config option is enabled).

Known Issues

  • Skylight interacts strangely with foliage, doors, torches, and likely other non-standard blocks, causing them to be too dark or too bright.
    • This bug is fixed when using also using Sodium, so most users won't encounter it.

Files

dynamic-fullbright-1.3.0+1.21.jar(114.59 KiB) Primary Download
dynamic-fullbright-1.3.0+1.21-sources.jar(106.98 KiB) Download

External resources


Project members

Provismet

Owner


Technical information

License
Client side
required
Server side
unsupported
Project ID