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Temporarily removed sand cave vines in hope of fixing a frame drop issue with said caves

fixed another minor issue that you really shouldnt worry about

Spoiler

trial chambers were not generating in Dusk Biomes biomes

  • added Lithostitched as an optional dependency
  • villages are now added with Lithostitched
  • desert and mesa water colors have been adjusted to be inline with the warm rivers
  • Updated Biolth version (this should fix the crash)

Port from datapack Minor breaking changes

Spoiler

you cant convert old worlds with the datapack

External resources


Project members

DuskAutumnStorm

Member

TheEnderCore

The Four


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID