🔧 = this mod | 🔩 = entity & loot attributes
📦 Features
👨👩👧👦 Per player difficulty
The more players are online, the stronger mobs spawn.
☠️ Zone specific difficulty
Mobs spawning at different locations (dimensions, biomes) have increased attributes (such as attack damage, health, armor) by different amount.
(Generic example: all hostile mobs in the nether have more health, attack damage, armor)
(Specific example: all creepers in the jungle have more health and movement speed)
✨ Zone specific rewards
To match zone specific difficulty, items looted from mob drops and chests, have increased attributes (such as attack damage, projectile damage, armor, max health, etc...) by different amount. Some loot tables have specific buffs to their items.
(Generic example: all looted items in the nether are stronger)
(Specific example: all weapons looted in desert pyramid chests have more attack damage)
🧐 Examples
Loot chests in the nether
Mobs
🔧 Configuration
This mod is fully configurable, for more details check out the project readme.
External resources
Project members
ZsoltMolnarrr
Owner